Elin Modding Docs Doc
|
This is the complete list of members for Player, including all inherited members.
_agent (defined in Player) | Player | |
_map (defined in EClass) | EClass | static |
_zone (defined in EClass) | EClass | static |
AddExpInfluence(int a) (defined in Player) | Player | |
AddExpKnowledge(int a) (defined in Player) | Player | |
AddInventory(Card c) (defined in Player) | Player | |
AdvMode (defined in EClass) | EClass | static |
Agent (defined in Player) | Player | |
altHeldPos (defined in Player) | Player | |
angle (defined in Player) | Player | |
autoCombatStartHP (defined in Player) | Player | |
bankMoney (defined in Player) | Player | |
baseActTime (defined in Player) | Player | |
Bigger(int a, int b) (defined in EClass) | EClass | static |
Branch (defined in EClass) | EClass | static |
BranchOrHomeBranch (defined in EClass) | EClass | static |
CanAcceptInput() (defined in Player) | Player | |
CanExitBorder(Point p) (defined in Player) | Player | |
CanSee(Chara c) (defined in Player) | Player | |
chara (defined in Player) | Player | |
cinemaConfig (defined in Player) | Player | |
ClearMapHighlights() (defined in Player) | Player | |
codex (defined in Player) | Player | |
Colors (defined in EClass) | EClass | static |
ContainerSearchDistance (defined in Player) | Player | |
core (defined in EClass) | EClass | static |
CountKeyItem(string alias) (defined in Player) | Player | |
CountKeyItem(int id) (defined in Player) | Player | |
countNewline (defined in Player) | Player | |
CreateEquip() (defined in Player) | Player | |
currentHotItem (defined in Player) | Player | |
curve(int a, int start, int step, int rate=75) (defined in EClass) | EClass | static |
dailyGacha (defined in Player) | Player | |
dataWindow (defined in Player) | Player | |
dateTravel (defined in Player) | Player | |
deathDialog (defined in Player) | Player | |
deathMsg (defined in Player) | Player | |
deathZoneMove (defined in Player) | Player | |
debt (defined in Player) | Player | |
debug (defined in EClass) | EClass | static |
dialogFlags (defined in Player) | Player | |
distanceTravel (defined in Player) | Player | |
domains (defined in Player) | Player | |
doneBackers (defined in Player) | Player | |
DreamSpell() (defined in Player) | Player | |
DropReward(Thing t, bool silent=false) (defined in Player) | Player | |
EditBackgroundText() (defined in Player) | Player | |
editorSources (defined in EClass) | EClass | static |
EnableDreamStory (defined in Player) | Player | |
EndTurn(bool consume=true) (defined in Player) | Player | |
enemySpotted (defined in Player) | Player | |
EnterLocalZone(bool encounter=false) (defined in Player) | Player | |
EnterLocalZone(Point p, ZoneTransition trans=null, bool encounter=false) (defined in Player) | Player | |
eqBait (defined in Player) | Player | |
EquipTool(Thing a, bool setHotItem=true) (defined in Player) | Player | |
ExitBorder(ActPlan p=null) (defined in Player) | Player | |
expInfluence (defined in Player) | Player | |
expKnowledge (defined in Player) | Player | |
extraTax (defined in Player) | Player | |
fame (defined in Player) | Player | |
favAbility (defined in Player) | Player | |
FindAmmo(Thing weapon) (defined in Player) | Player | |
flags (defined in Player) | Player | |
focusedchara (defined in Player) | Player | |
forceTalk (defined in Player) | Player | |
game (defined in EClass) | EClass | static |
gamedata (defined in EClass) | EClass | static |
GenerateBackgroundText() (defined in Player) | Player | |
GetBackgroundText() (defined in Player) | Player | |
GetDomains() (defined in Player) | Player | |
haltMove (defined in Player) | Player | |
hangIcons (defined in Player) | Player | |
hasNewQuest (defined in Player) | Player | |
HasValidRangedTarget() (defined in Player) | Player | |
hoard (defined in Player) | Player | |
holyWell (defined in Player) | Player | |
Home (defined in EClass) | EClass | static |
hotbarPage (defined in Player) | Player | |
hotbars (defined in Player) | Player | |
hotItemNoItem (defined in Player) | Player | |
hotItemToRestore (defined in Player) | Player | |
instaComplete (defined in Player) | Player | |
invlunerable (defined in Player) | Player | |
isAutoFarming (defined in Player) | Player | |
IsCriminal (defined in Player) | Player | |
isEditor (defined in Player) | Player | |
IsFighterGuildMember (defined in Player) | Player | |
IsMageGuildMember (defined in Player) | Player | |
IsMerchantGuildMember (defined in Player) | Player | |
IsThiefGuildMember (defined in Player) | Player | |
karma (defined in Player) | Player | |
keyItems (defined in Player) | Player | |
knowledges (defined in Player) | Player | |
knownBGMs (defined in Player) | Player | |
knownCraft (defined in Player) | Player | |
knownSongs (defined in Player) | Player | |
lastAct (defined in Player) | Player | |
lastEmptyAlly (defined in Player) | Player | |
lastFelmeraReward (defined in Player) | Player | |
lastHotItem (defined in Player) | Player | |
lastMarkedHighlights (defined in Player) | Player | |
lastTransition (defined in Player) | Player | |
LastTravelZone (defined in Player) | Player | |
lastTurn (defined in Player) | Player | |
LastZone (defined in Player) | Player | |
lastZonePos (defined in Player) | Player | |
layerAbilityConfig (defined in Player) | Player | |
lightPower (defined in Player) | Player | |
lightRadius (defined in Player) | Player | |
listSummon (defined in Player) | Player | |
little_dead (defined in Player) | Player | |
little_saved (defined in Player) | Player | |
mainWidgets (defined in Player) | Player | |
MarkMapHighlights() (defined in Player) | Player | |
MaxAlly (defined in Player) | Player | |
MaxExpInfluence (defined in Player) | Player | |
MaxExpKnowledge (defined in Player) | Player | |
memo (defined in Player) | Player | |
ModFame(int a) (defined in Player) | Player | |
ModKarma(int a) (defined in Player) | Player | |
ModKeyItem(string alias, int num=1, bool msg=true) (defined in Player) | Player | |
ModKeyItem(int id, int num=1, bool msg=true) (defined in Player) | Player | |
MoveZone(Zone z) (defined in Player) | Player | |
nextMove (defined in Player) | Player | |
nextZone (defined in Player) | Player | |
noRestocks (defined in Player) | Player | |
notices (defined in Player) | Player | |
nums (defined in Player) | Player | |
OnAdvanceDay() (defined in Player) | Player | |
OnAdvanceHour() (defined in Player) | Player | |
OnAdvanceRealHour() (defined in Player) | Player | |
OnBeforeSave() (defined in Player) | Player | |
OnCreateGame() (defined in Player) | Player | |
OnExitBorder(Point p) (defined in Player) | Player | |
OnLoad() (defined in Player) | Player | |
OnStartNewGame() (defined in Player) | Player | |
onStartZone (defined in Player) | Player | |
pc (defined in EClass) | EClass | static |
pickupDelay (defined in Player) | Player | |
player (defined in EClass) | EClass | static |
playingSong (defined in Player) | Player | |
popups (defined in Player) | Player | |
position (defined in Player) | Player | |
prayed (defined in Player) | Player | |
pref (defined in Player) | Player | |
preventDeathPenalty (defined in Player) | Player | |
questTracker (defined in Player) | Player | |
queues (defined in Player) | Player | |
realHour (defined in Player) | Player | static |
recipes (defined in Player) | Player | |
RefreshCurrentHotItem() (defined in Player) | Player | |
RefreshDomain() (defined in Player) | Player | |
RefreshEmptyAlly() (defined in Player) | Player | |
regionMoveWarned (defined in Player) | Player | |
renderThing (defined in Player) | Player | |
ResetCurrentHotItem() (defined in Player) | Player | |
returnInfo (defined in Player) | Player | |
rnd(int a) (defined in EClass) | EClass | static |
rndf(float a) (defined in EClass) | EClass | static |
rndHalf(int a) (defined in EClass) | EClass | static |
rndSqrt(int a) (defined in EClass) | EClass | static |
safeTravel (defined in Player) | Player | |
scene (defined in EClass) | EClass | static |
screen (defined in EClass) | EClass | static |
seedChest (defined in Player) | Player | |
seedHallucination (defined in Player) | Player | static |
seedShrine (defined in Player) | Player | |
SelectDomain(Action onKill=null) (defined in Player) | Player | |
SetCurrentHotItem(HotItem item) (defined in Player) | Player | |
setting (defined in EClass) | EClass | static |
shippingResults (defined in Player) | Player | |
showShippingResult (defined in Player) | Player | |
SimulateFaction() (defined in Player) | Player | |
simulatingZone (defined in Player) | Player | |
sketches (defined in Player) | Player | |
Smaller(int a, int b) (defined in EClass) | EClass | static |
Sound (defined in EClass) | EClass | static |
sources (defined in EClass) | EClass | static |
spawnZone (defined in Player) | Player | |
stats (defined in Player) | Player | |
subWidgets (defined in Player) | Player | |
target (defined in Player) | Player | |
TargetRanged() (defined in Player) | Player | |
taxBills (defined in Player) | Player | |
tempFame (defined in Player) | Player | |
title (defined in Player) | Player | |
TooHeavyToMove() (defined in Player) | Player | |
totalFeat (defined in Player) | Player | |
trackedCards (defined in Player) | Player | |
trackedCategories (defined in Player) | Player | |
trackedElements (defined in Player) | Player | |
TryAbortAutoCombat() (defined in Player) | Player | |
TryEquipBait() (defined in Player) | Player | |
tutorialStep (defined in Player) | Player | |
ui (defined in EClass) | EClass | static |
uidChara (defined in Player) | Player | |
uidLastShippedZone (defined in Player) | Player | |
uidLastTown (defined in Player) | Player | |
uidLastTravelZone (defined in Player) | Player | |
uidLastZone (defined in Player) | Player | |
uidPickOnLoad (defined in Player) | Player | |
uidSpawnZone (defined in Player) | Player | |
unpaidBill (defined in Player) | Player | |
useSubWidgetTheme (defined in Player) | Player | |
Wait(float a, Card c) (defined in EClass) | EClass | static |
Wait(float a, Point p) (defined in EClass) | EClass | static |
waitingInput (defined in Player) | Player | |
wasDirtyWeight (defined in Player) | Player | |
wellWished (defined in Player) | Player | |
widgets (defined in Player) | Player | |
Wilds (defined in EClass) | EClass | static |
willAutoSave (defined in Player) | Player | |
willEndTurn (defined in Player) | Player | |
windowAllyInv (defined in Player) | Player | |
world (defined in EClass) | EClass | static |
zone (defined in Player) | Player |