Elin Modding Docs Doc
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This is the complete list of members for Hoard, including all inherited members.
_map (defined in EClass) | EClass | static |
_zone (defined in EClass) | EClass | static |
Add(string id) (defined in Hoard) | Hoard | |
Add(string id, int num, bool msg=false) (defined in Hoard) | Hoard | |
AddRandom(int r, bool msg=true) (defined in Hoard) | Hoard | |
AddRandom(bool msg=true) (defined in Hoard) | Hoard | |
AdvMode (defined in EClass) | EClass | static |
bg (defined in Hoard) | Hoard | |
Bigger(int a, int b) (defined in EClass) | EClass | static |
Branch (defined in EClass) | EClass | static |
BranchOrHomeBranch (defined in EClass) | EClass | static |
Clear() (defined in Hoard) | Hoard | |
Colors (defined in EClass) | EClass | static |
core (defined in EClass) | EClass | static |
curve(int a, int start, int step, int rate=75) (defined in EClass) | EClass | static |
debug (defined in EClass) | EClass | static |
editorSources (defined in EClass) | EClass | static |
game (defined in EClass) | EClass | static |
gamedata (defined in EClass) | EClass | static |
GetActor(string id) (defined in Hoard) | Hoard | |
GetSprite(string id) (defined in Hoard) | Hoard | |
hentai (defined in Hoard) | Hoard | |
hiScore (defined in Hoard) | Hoard | |
Home (defined in EClass) | EClass | static |
items (defined in Hoard) | Hoard | |
list (defined in Hoard) | Hoard | |
maxSounds (defined in Hoard) | Hoard | |
Mode enum name (defined in Hoard) | Hoard | |
mode (defined in Hoard) | Hoard | |
pc (defined in EClass) | EClass | static |
pixelPerfect (defined in Hoard) | Hoard | |
player (defined in EClass) | EClass | static |
reflection (defined in Hoard) | Hoard | |
rnd(int a) (defined in EClass) | EClass | static |
rndf(float a) (defined in EClass) | EClass | static |
rndHalf(int a) (defined in EClass) | EClass | static |
rndSqrt(int a) (defined in EClass) | EClass | static |
scene (defined in EClass) | EClass | static |
score (defined in Hoard) | Hoard | |
screen (defined in EClass) | EClass | static |
setting (defined in EClass) | EClass | static |
shadow (defined in Hoard) | Hoard | |
Smaller(int a, int b) (defined in EClass) | EClass | static |
Sound (defined in EClass) | EClass | static |
sources (defined in EClass) | EClass | static |
ui (defined in EClass) | EClass | static |
voice (defined in Hoard) | Hoard | |
volume (defined in Hoard) | Hoard | |
Wait(float a, Card c) (defined in EClass) | EClass | static |
Wait(float a, Point p) (defined in EClass) | EClass | static |
Wilds (defined in EClass) | EClass | static |
world (defined in EClass) | EClass | static |