Elin Modding Docs Doc
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This is the complete list of members for GameScreenElona, including all inherited members.
_map (defined in EMono) | EMono | static |
_zone (defined in EMono) | EMono | static |
Activate() (defined in BaseGameScreen) | BaseGameScreen | |
actor (defined in GameScreenElona) | GameScreenElona | |
actorPos (defined in GameScreenElona) | GameScreenElona | |
AdvMode (defined in EMono) | EMono | static |
Branch (defined in EMono) | EMono | static |
BranchOrHomeBranch (defined in EMono) | EMono | static |
camPos (defined in BaseGameScreen) | BaseGameScreen | protected |
camSpeed2 (defined in BaseGameScreen) | BaseGameScreen | |
camSupport (defined in BaseGameScreen) | BaseGameScreen | protected |
Colors (defined in EMono) | EMono | static |
core (defined in EMono) | EMono | static |
Deactivate() (defined in BaseGameScreen) | BaseGameScreen | |
debug (defined in EMono) | EMono | static |
Draw() (defined in BaseGameScreen) | BaseGameScreen | |
editorSources (defined in EMono) | EMono | static |
fixFocus (defined in BaseGameScreen) | BaseGameScreen | |
Focus(Int3 ints) (defined in BaseGameScreen) | BaseGameScreen | |
Focus(int x, int y) (defined in BaseGameScreen) | BaseGameScreen | |
Focus(Card c) (defined in BaseGameScreen) | BaseGameScreen | |
Focus(Point pos) (defined in BaseGameScreen) | BaseGameScreen | |
FocusCenter() (defined in BaseGameScreen) | BaseGameScreen | |
focusFix (defined in BaseGameScreen) | BaseGameScreen | |
FocusImmediate(Point pos) (defined in BaseGameScreen) | BaseGameScreen | |
focusOption (defined in BaseGameScreen) | BaseGameScreen | |
FocusPC() (defined in BaseGameScreen) | BaseGameScreen | |
focusPos (defined in BaseGameScreen) | BaseGameScreen | |
focusSpeed (defined in BaseGameScreen) | BaseGameScreen | |
focusSpeedSlow (defined in BaseGameScreen) | BaseGameScreen | |
focusSpeedSlow2 (defined in BaseGameScreen) | BaseGameScreen | |
forcePrecision (defined in BaseGameScreen) | BaseGameScreen | |
game (defined in EMono) | EMono | static |
gamedata (defined in EMono) | EMono | static |
GetRandomPoint() (defined in BaseGameScreen) | BaseGameScreen | |
grid (defined in BaseGameScreen) | BaseGameScreen | |
guide (defined in BaseGameScreen) | BaseGameScreen | |
height (defined in BaseGameScreen) | BaseGameScreen | |
heightLight (defined in BaseGameScreen) | BaseGameScreen | |
Home (defined in EMono) | EMono | static |
instantFocus (defined in BaseGameScreen) | BaseGameScreen | |
isCameraMoving (defined in BaseGameScreen) | BaseGameScreen | |
IsGameScreen (defined in BaseGameScreen) | BaseGameScreen | |
IsLocalMap (defined in BaseGameScreen) | BaseGameScreen | |
lastPos (defined in BaseGameScreen) | BaseGameScreen | |
mapLimit (defined in BaseGameScreen) | BaseGameScreen | |
ModTargetZoomIndex(int a) (defined in BaseGameScreen) | BaseGameScreen | |
moonLevel (defined in BaseGameScreen) | BaseGameScreen | |
nextMove (defined in BaseGameScreen) | BaseGameScreen | |
OnActivate() (defined in GameScreenElona) | GameScreenElona | virtual |
OnChangeHour() (defined in GameScreenElona) | GameScreenElona | virtual |
OnDeactivate() (defined in GameScreenElona) | GameScreenElona | virtual |
OnEndPlayerTurn() (defined in BaseGameScreen) | BaseGameScreen | virtual |
overlayShadow (defined in BaseGameScreen) | BaseGameScreen | |
paddingOffset (defined in BaseGameScreen) | BaseGameScreen | |
paddings (defined in BaseGameScreen) | BaseGameScreen | |
pc (defined in EMono) | EMono | static |
pcOrbit (defined in BaseGameScreen) | BaseGameScreen | |
planeAngle (defined in BaseGameScreen) | BaseGameScreen | |
planeSpeed (defined in BaseGameScreen) | BaseGameScreen | |
player (defined in EMono) | EMono | static |
position (defined in BaseGameScreen) | BaseGameScreen | |
pushBack (defined in BaseGameScreen) | BaseGameScreen | protected |
pushbackSpeed (defined in BaseGameScreen) | BaseGameScreen | |
RefreshAll() (defined in BaseGameScreen) | BaseGameScreen | |
RefreshGrading() (defined in BaseGameScreen) | BaseGameScreen | |
RefreshPosition() (defined in GameScreenElona) | GameScreenElona | virtual |
RefreshScreenSize() (defined in BaseGameScreen) | BaseGameScreen | |
RefreshSky() (defined in BaseGameScreen) | BaseGameScreen | |
RefreshTilt() (defined in BaseGameScreen) | BaseGameScreen | |
RefreshWeather() (defined in GameScreenElona) | GameScreenElona | virtual |
rnd(int a) (defined in EMono) | EMono | static |
scene (defined in EMono) | EMono | static |
screen (defined in EMono) | EMono | static |
screenFixX (defined in BaseGameScreen) | BaseGameScreen | |
screenFixX2 (defined in BaseGameScreen) | BaseGameScreen | |
screenFixX3 (defined in BaseGameScreen) | BaseGameScreen | |
screenFixX4 (defined in BaseGameScreen) | BaseGameScreen | |
screenFixY (defined in BaseGameScreen) | BaseGameScreen | |
screenFixY2 (defined in BaseGameScreen) | BaseGameScreen | |
screenFixY3 (defined in BaseGameScreen) | BaseGameScreen | |
screenFixY4 (defined in BaseGameScreen) | BaseGameScreen | |
ScrollAxis(Vector3 axis, bool direct=false) (defined in BaseGameScreen) | BaseGameScreen | |
ScrollMouse(float x, float y) (defined in BaseGameScreen) | BaseGameScreen | |
scrollX (defined in BaseGameScreen) | BaseGameScreen | |
scrollY (defined in BaseGameScreen) | BaseGameScreen | |
SetTargetZoomIndex(int index) (defined in BaseGameScreen) | BaseGameScreen | |
setting (defined in EMono) | EMono | static |
SetUnitSize() (defined in GameScreenElona) | GameScreenElona | virtual |
SetZoom(float z) (defined in BaseGameScreen) | BaseGameScreen | |
SharpenAmount (defined in BaseGameScreen) | BaseGameScreen | |
SkyRate (defined in GameScreenElona) | GameScreenElona | |
skyRate (defined in GameScreenElona) | GameScreenElona | |
SnapScreen(ref Vector3 v, float zoom) (defined in BaseGameScreen) | BaseGameScreen | |
snapSize (defined in BaseGameScreen) | BaseGameScreen | |
Sound (defined in EMono) | EMono | static |
sources (defined in EMono) | EMono | static |
TargetZoom (defined in GameScreenElona) | GameScreenElona | |
targetZoom (defined in BaseGameScreen) | BaseGameScreen | |
targetZoomIndex (defined in BaseGameScreen) | BaseGameScreen | |
tileAlign (defined in BaseGameScreen) | BaseGameScreen | |
tileMap (defined in BaseGameScreen) | BaseGameScreen | |
tileOffsetHeight (defined in BaseGameScreen) | BaseGameScreen | |
tileSelector (defined in BaseGameScreen) | BaseGameScreen | |
tileSize (defined in BaseGameScreen) | BaseGameScreen | |
tileViewSize (defined in BaseGameScreen) | BaseGameScreen | |
tileWeight (defined in BaseGameScreen) | BaseGameScreen | |
tileWeightHeight (defined in BaseGameScreen) | BaseGameScreen | |
tileWorldSize (defined in BaseGameScreen) | BaseGameScreen | |
transFocus (defined in BaseGameScreen) | BaseGameScreen | protected |
ui (defined in EMono) | EMono | static |
UpdateShaders(float time=0f) (defined in BaseGameScreen) | BaseGameScreen | |
ViewHeight (defined in BaseGameScreen) | BaseGameScreen | |
width (defined in BaseGameScreen) | BaseGameScreen | |
world (defined in EMono) | EMono | static |
Zoom (defined in BaseGameScreen) | BaseGameScreen | |
zoom (defined in GameScreenElona) | GameScreenElona | |
zoomPos (defined in BaseGameScreen) | BaseGameScreen | |
zoomTimer (defined in BaseGameScreen) | BaseGameScreen |