Elin Modding Docs Doc
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This is the complete list of members for Game.Config, including all inherited members.
_map (defined in EClass) | EClass | static |
_zone (defined in EClass) | EClass | static |
AdvMode (defined in EClass) | EClass | static |
animeSpeed (defined in Game.Config) | Game.Config | |
areaHighlight (defined in Game.Config) | Game.Config | |
autoCollectCard (defined in Game.Config) | Game.Config | |
autoCombat (defined in Game.Config) | Game.Config | |
autoWall (defined in Game.Config) | Game.Config | |
backDrawAlpha (defined in Game.Config) | Game.Config | |
Bigger(int a, int b) (defined in EClass) | EClass | static |
Branch (defined in EClass) | EClass | static |
BranchOrHomeBranch (defined in EClass) | EClass | static |
buildLight (defined in Game.Config) | Game.Config | |
cheat (defined in Game.Config) | Game.Config | |
Colors (defined in EClass) | EClass | static |
core (defined in EClass) | EClass | static |
curve(int a, int start, int step, int rate=75) (defined in EClass) | EClass | static |
debug (defined in EClass) | EClass | static |
defaultZoom (defined in Game.Config) | Game.Config | |
editorSources (defined in EClass) | EClass | static |
FreePos (defined in Game.Config) | Game.Config | |
freePos (defined in Game.Config) | Game.Config | |
game (defined in EClass) | EClass | static |
gamedata (defined in EClass) | EClass | static |
gridIconSize (defined in Game.Config) | Game.Config | |
highlightAct (defined in Game.Config) | Game.Config | |
Home (defined in EClass) | EClass | static |
lowWallObjAltitude (defined in Game.Config) | Game.Config | |
noRoof (defined in Game.Config) | Game.Config | |
pc (defined in EClass) | EClass | static |
player (defined in EClass) | EClass | static |
preference (defined in Game.Config) | Game.Config | |
regionZoom (defined in Game.Config) | Game.Config | |
reverseSnow (defined in Game.Config) | Game.Config | |
rnd(int a) (defined in EClass) | EClass | static |
rndf(float a) (defined in EClass) | EClass | static |
rndHalf(int a) (defined in EClass) | EClass | static |
rndSqrt(int a) (defined in EClass) | EClass | static |
scene (defined in EClass) | EClass | static |
screen (defined in EClass) | EClass | static |
setting (defined in EClass) | EClass | static |
showGuideGrid (defined in Game.Config) | Game.Config | |
showRoof (defined in Game.Config) | Game.Config | |
showWall (defined in Game.Config) | Game.Config | |
slope (defined in Game.Config) | Game.Config | |
slopeMod (defined in Game.Config) | Game.Config | |
Smaller(int a, int b) (defined in EClass) | EClass | static |
snapFreePos (defined in Game.Config) | Game.Config | |
Sound (defined in EClass) | EClass | static |
sources (defined in EClass) | EClass | static |
tactics (defined in Game.Config) | Game.Config | |
tilt (defined in Game.Config) | Game.Config | |
tiltPower (defined in Game.Config) | Game.Config | |
tiltPowerRegion (defined in Game.Config) | Game.Config | |
tiltRegion (defined in Game.Config) | Game.Config | |
ui (defined in EClass) | EClass | static |
Wait(float a, Card c) (defined in EClass) | EClass | static |
Wait(float a, Point p) (defined in EClass) | EClass | static |
Wilds (defined in EClass) | EClass | static |
world (defined in EClass) | EClass | static |
zoomedZoom (defined in Game.Config) | Game.Config |