|
Elin Modding Docs Doc
|
This is the complete list of members for Game.Config, including all inherited members.
| _map (defined in EClass) | EClass | static |
| _zone (defined in EClass) | EClass | static |
| AdvMode (defined in EClass) | EClass | static |
| animeSpeed (defined in Game.Config) | Game.Config | |
| areaHighlight (defined in Game.Config) | Game.Config | |
| autoCollectCard (defined in Game.Config) | Game.Config | |
| autoCombat (defined in Game.Config) | Game.Config | |
| autoWall (defined in Game.Config) | Game.Config | |
| backDrawAlpha (defined in Game.Config) | Game.Config | |
| Bigger(int a, int b) (defined in EClass) | EClass | static |
| Branch (defined in EClass) | EClass | static |
| BranchOrHomeBranch (defined in EClass) | EClass | static |
| buildLight (defined in Game.Config) | Game.Config | |
| cheat (defined in Game.Config) | Game.Config | |
| Colors (defined in EClass) | EClass | static |
| core (defined in EClass) | EClass | static |
| curve(int a, int start, int step, int rate=75) (defined in EClass) | EClass | static |
| debug (defined in EClass) | EClass | static |
| defaultZoom (defined in Game.Config) | Game.Config | |
| editorSources (defined in EClass) | EClass | static |
| FreePos (defined in Game.Config) | Game.Config | |
| freePos (defined in Game.Config) | Game.Config | |
| game (defined in EClass) | EClass | static |
| gamedata (defined in EClass) | EClass | static |
| gridIconSize (defined in Game.Config) | Game.Config | |
| highlightAct (defined in Game.Config) | Game.Config | |
| Home (defined in EClass) | EClass | static |
| lowWallObjAltitude (defined in Game.Config) | Game.Config | |
| noRoof (defined in Game.Config) | Game.Config | |
| pc (defined in EClass) | EClass | static |
| player (defined in EClass) | EClass | static |
| preference (defined in Game.Config) | Game.Config | |
| regionZoom (defined in Game.Config) | Game.Config | |
| reverseSnow (defined in Game.Config) | Game.Config | |
| rnd(int a) (defined in EClass) | EClass | static |
| rndf(float a) (defined in EClass) | EClass | static |
| rndHalf(int a) (defined in EClass) | EClass | static |
| rndSqrt(int a) (defined in EClass) | EClass | static |
| scene (defined in EClass) | EClass | static |
| screen (defined in EClass) | EClass | static |
| setting (defined in EClass) | EClass | static |
| showGuideGrid (defined in Game.Config) | Game.Config | |
| showRoof (defined in Game.Config) | Game.Config | |
| showWall (defined in Game.Config) | Game.Config | |
| slope (defined in Game.Config) | Game.Config | |
| slopeMod (defined in Game.Config) | Game.Config | |
| Smaller(int a, int b) (defined in EClass) | EClass | static |
| snapFreePos (defined in Game.Config) | Game.Config | |
| Sound (defined in EClass) | EClass | static |
| sources (defined in EClass) | EClass | static |
| tactics (defined in Game.Config) | Game.Config | |
| tilt (defined in Game.Config) | Game.Config | |
| tiltPower (defined in Game.Config) | Game.Config | |
| tiltPowerRegion (defined in Game.Config) | Game.Config | |
| tiltRegion (defined in Game.Config) | Game.Config | |
| ui (defined in EClass) | EClass | static |
| Wait(float a, Card c) (defined in EClass) | EClass | static |
| Wait(float a, Point p) (defined in EClass) | EClass | static |
| Wilds (defined in EClass) | EClass | static |
| world (defined in EClass) | EClass | static |
| zoomedZoom (defined in Game.Config) | Game.Config |