Elin Modding Docs Doc
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This is the complete list of members for EloMap, including all inherited members.
_ints (defined in EloMap) | EloMap | |
_map (defined in EClass) | EClass | static |
_zone (defined in EClass) | EClass | static |
actor (defined in EloMap) | EloMap | |
AddLight(int gx, int gy, string id="elolight") (defined in EloMap) | EloMap | |
AdvMode (defined in EClass) | EClass | static |
Bigger(int a, int b) (defined in EClass) | EClass | static |
Branch (defined in EClass) | EClass | static |
BranchOrHomeBranch (defined in EClass) | EClass | static |
CanBuildSite(int gx, int gy, int radius=0, ElomapSiteType type=ElomapSiteType.Nefia) (defined in EloMap) | EloMap | |
cells (defined in EloMap) | EloMap | |
cloudmap (defined in EloMap) | EloMap | |
Colors (defined in EClass) | EClass | static |
core (defined in EClass) | EClass | static |
curve(int a, int start, int step, int rate=75) (defined in EClass) | EClass | static |
debug (defined in EClass) | EClass | static |
editorSources (defined in EClass) | EClass | static |
extramap (defined in EloMap) | EloMap | |
fogmap (defined in EloMap) | EloMap | |
game (defined in EClass) | EClass | static |
gamedata (defined in EClass) | EClass | static |
GetCell(Point pos) (defined in EloMap) | EloMap | |
GetCell(int gx, int gy) (defined in EloMap) | EloMap | |
GetRoadDist(int gx, int gy) (defined in EloMap) | EloMap | |
GetSources(int gx, int gy) (defined in EloMap) | EloMap | |
GetTileInfo(int gx, int gy) (defined in EloMap) | EloMap | |
GetZone(Point p) (defined in EloMap) | EloMap | |
GetZone(int gx, int gy) (defined in EloMap) | EloMap | |
group (defined in EloMap) | EloMap | |
h (defined in EloMap) | EloMap | |
Home (defined in EClass) | EClass | static |
idMap (defined in EloMap) | EloMap | |
Init(EloMapActor _actor) (defined in EloMap) | EloMap | |
initialized (defined in EloMap) | EloMap | |
IsSnow(int gx, int gy) (defined in EloMap) | EloMap | |
minX (defined in EloMap) | EloMap | |
minY (defined in EloMap) | EloMap | |
objmap (defined in EloMap) | EloMap | |
objScatterMap (defined in EloMap) | EloMap | |
pc (defined in EClass) | EClass | static |
player (defined in EClass) | EClass | static |
region (defined in EloMap) | EloMap | |
RemoveLight(int gx, int gy) (defined in EloMap) | EloMap | |
rnd(int a) (defined in EClass) | EClass | static |
rndf(float a) (defined in EClass) | EClass | static |
rndHalf(int a) (defined in EClass) | EClass | static |
rndSqrt(int a) (defined in EClass) | EClass | static |
scene (defined in EClass) | EClass | static |
screen (defined in EClass) | EClass | static |
seaMap (defined in EloMap) | EloMap | |
setting (defined in EClass) | EClass | static |
SetZone(int gx, int gy, Zone z, bool updateMesh=false) (defined in EloMap) | EloMap | |
Smaller(int a, int b) (defined in EClass) | EClass | static |
Sound (defined in EClass) | EClass | static |
sources (defined in EClass) | EClass | static |
ui (defined in EClass) | EClass | static |
w (defined in EloMap) | EloMap | |
Wait(float a, Card c) (defined in EClass) | EClass | static |
Wait(float a, Point p) (defined in EClass) | EClass | static |
Wilds (defined in EClass) | EClass | static |
world (defined in EClass) | EClass | static |