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EffectMeteor Member List

This is the complete list of members for EffectMeteor, including all inherited members.

_map (defined in EMono)EMonostatic
_Play(Point from, Vector3 fromV, float fixY=0f, Point to=null, Sprite sprite=null) (defined in Effect)Effect
_zone (defined in EMono)EMonostatic
Activate() (defined in Effect)Effectprotected
AdvMode (defined in EMono)EMonostatic
aniExplosion (defined in EffectMeteor)EffectMeteor
Branch (defined in EMono)EMonostatic
BranchOrHomeBranch (defined in EMono)EMonostatic
Colors (defined in EMono)EMonostatic
core (defined in EMono)EMonostatic
Create(Point center, int radius, int count, Action< int, Point > onComplete) (defined in EffectMeteor)EffectMeteorstatic
debug (defined in EMono)EMonostatic
destPos (defined in Effect)Effect
destV (defined in Effect)Effect
dirs (defined in Effect)Effect
duration (defined in Effect)Effect
ease (defined in Effect)Effect
editorSources (defined in EMono)EMonostatic
Emit(int num) (defined in Effect)Effect
Flip(bool x=false, bool y=false) (defined in Effect)Effect
fromV (defined in Effect)Effect
game (defined in EMono)EMonostatic
gamedata (defined in EMono)EMonostatic
Get(Effect original) (defined in Effect)Effectstatic
Get(string id) (defined in Effect)Effectstatic
Get< T >(string id) (defined in Effect)Effectstatic
Home (defined in EMono)EMonostatic
Kill() (defined in Effect)Effect
killed (defined in Effect)Effectprotected
killTimer (defined in Effect)Effect
lookAtTarget (defined in Effect)Effect
manager (defined in Effect)Effectstatic
materialsToDestroy (defined in Effect)Effect
moveTween (defined in Effect)Effect
onComplete (defined in Effect)Effect
OnDestroy() (defined in Effect)Effect
OnDisable() (defined in Effect)Effect
OnPlay() (defined in EffectMeteor)EffectMeteorvirtual
OnUpdate() (defined in Effect)Effectvirtual
pc (defined in EMono)EMonostatic
Play(float delay, Point from, float fixY=0f, Point to=null, Sprite sprite=null) (defined in Effect)Effect
Play(Point from, float fixY=0f, Point to=null, Sprite sprite=null) (defined in Effect)Effect
Play(Vector3 v) (defined in Effect)Effect
player (defined in EMono)EMonostatic
pool (defined in Effect)Effect
pooled (defined in Effect)Effect
poolParent (defined in Effect)Effect
posFix (defined in Effect)Effect
randomFlip (defined in Effect)Effect
randomRange (defined in Effect)Effect
randomSpeed (defined in Effect)Effect
rnd(int a) (defined in EMono)EMonostatic
rotate (defined in Effect)Effect
scene (defined in EMono)EMonostatic
screen (defined in EMono)EMonostatic
setColor (defined in Effect)Effect
SetParticleColor(Color c) (defined in Effect)Effect
SetParticleColor(Color color, bool changeMaterial=false, string idCol="_Color") (defined in Effect)Effect
SetScale(float a) (defined in Effect)Effect
SetStartDelay(float a) (defined in Effect)Effect
setting (defined in EMono)EMonostatic
Sound (defined in EMono)EMonostatic
sources (defined in EMono)EMonostatic
speed (defined in Effect)Effect
spriteIndex (defined in Effect)Effect
sprites (defined in Effect)Effect
sr (defined in Effect)Effect
startDelay (defined in Effect)Effect
startPos (defined in EffectMeteor)EffectMeteor
systems (defined in Effect)Effect
test (defined in Effect)Effect
time (defined in EffectMeteor)EffectMeteor
timer (defined in Effect)Effect
Type enum name (defined in Effect)Effect
type (defined in Effect)Effect
ui (defined in EMono)EMonostatic
world (defined in EMono)EMonostatic