Elin Modding Docs Doc
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This is the complete list of members for EffectMeteor, including all inherited members.
_map (defined in EMono) | EMono | static |
_Play(Point from, Vector3 fromV, float fixY=0f, Point to=null, Sprite sprite=null) (defined in Effect) | Effect | |
_zone (defined in EMono) | EMono | static |
Activate() (defined in Effect) | Effect | protected |
AdvMode (defined in EMono) | EMono | static |
aniExplosion (defined in EffectMeteor) | EffectMeteor | |
Branch (defined in EMono) | EMono | static |
BranchOrHomeBranch (defined in EMono) | EMono | static |
Colors (defined in EMono) | EMono | static |
core (defined in EMono) | EMono | static |
Create(Point center, int radius, int count, Action< int, Point > onComplete) (defined in EffectMeteor) | EffectMeteor | static |
debug (defined in EMono) | EMono | static |
destPos (defined in Effect) | Effect | |
destV (defined in Effect) | Effect | |
dirs (defined in Effect) | Effect | |
duration (defined in Effect) | Effect | |
ease (defined in Effect) | Effect | |
editorSources (defined in EMono) | EMono | static |
Emit(int num) (defined in Effect) | Effect | |
Flip(bool x=false, bool y=false) (defined in Effect) | Effect | |
fromV (defined in Effect) | Effect | |
game (defined in EMono) | EMono | static |
gamedata (defined in EMono) | EMono | static |
Get(Effect original) (defined in Effect) | Effect | static |
Get(string id) (defined in Effect) | Effect | static |
Get< T >(string id) (defined in Effect) | Effect | static |
Home (defined in EMono) | EMono | static |
Kill() (defined in Effect) | Effect | |
killed (defined in Effect) | Effect | protected |
killTimer (defined in Effect) | Effect | |
lookAtTarget (defined in Effect) | Effect | |
manager (defined in Effect) | Effect | static |
materialsToDestroy (defined in Effect) | Effect | |
moveTween (defined in Effect) | Effect | |
onComplete (defined in Effect) | Effect | |
OnDestroy() (defined in Effect) | Effect | |
OnDisable() (defined in Effect) | Effect | |
OnPlay() (defined in EffectMeteor) | EffectMeteor | virtual |
OnUpdate() (defined in Effect) | Effect | virtual |
pc (defined in EMono) | EMono | static |
Play(float delay, Point from, float fixY=0f, Point to=null, Sprite sprite=null) (defined in Effect) | Effect | |
Play(Point from, float fixY=0f, Point to=null, Sprite sprite=null) (defined in Effect) | Effect | |
Play(Vector3 v) (defined in Effect) | Effect | |
player (defined in EMono) | EMono | static |
pool (defined in Effect) | Effect | |
pooled (defined in Effect) | Effect | |
poolParent (defined in Effect) | Effect | |
posFix (defined in Effect) | Effect | |
randomFlip (defined in Effect) | Effect | |
randomRange (defined in Effect) | Effect | |
randomSpeed (defined in Effect) | Effect | |
rnd(int a) (defined in EMono) | EMono | static |
rotate (defined in Effect) | Effect | |
scene (defined in EMono) | EMono | static |
screen (defined in EMono) | EMono | static |
setColor (defined in Effect) | Effect | |
SetParticleColor(Color c) (defined in Effect) | Effect | |
SetParticleColor(Color color, bool changeMaterial=false, string idCol="_Color") (defined in Effect) | Effect | |
SetScale(float a) (defined in Effect) | Effect | |
SetStartDelay(float a) (defined in Effect) | Effect | |
setting (defined in EMono) | EMono | static |
Sound (defined in EMono) | EMono | static |
sources (defined in EMono) | EMono | static |
speed (defined in Effect) | Effect | |
spriteIndex (defined in Effect) | Effect | |
sprites (defined in Effect) | Effect | |
sr (defined in Effect) | Effect | |
startDelay (defined in Effect) | Effect | |
startPos (defined in EffectMeteor) | EffectMeteor | |
systems (defined in Effect) | Effect | |
test (defined in Effect) | Effect | |
time (defined in EffectMeteor) | EffectMeteor | |
timer (defined in Effect) | Effect | |
Type enum name (defined in Effect) | Effect | |
type (defined in Effect) | Effect | |
ui (defined in EMono) | EMono | static |
world (defined in EMono) | EMono | static |