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Elin Modding Docs Doc
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This is the complete list of members for EffectMeteor, including all inherited members.
| _map (defined in EMono) | EMono | static |
| _Play(Point from, Vector3 fromV, float fixY=0f, Point to=null, Sprite sprite=null) (defined in Effect) | Effect | |
| _zone (defined in EMono) | EMono | static |
| Activate() (defined in Effect) | Effect | protected |
| AdvMode (defined in EMono) | EMono | static |
| aniExplosion (defined in EffectMeteor) | EffectMeteor | |
| Branch (defined in EMono) | EMono | static |
| BranchOrHomeBranch (defined in EMono) | EMono | static |
| Colors (defined in EMono) | EMono | static |
| core (defined in EMono) | EMono | static |
| Create(Point center, int radius, int count, Action< int, Point > onComplete) (defined in EffectMeteor) | EffectMeteor | static |
| debug (defined in EMono) | EMono | static |
| destPos (defined in Effect) | Effect | |
| destV (defined in Effect) | Effect | |
| dirs (defined in Effect) | Effect | |
| duration (defined in Effect) | Effect | |
| ease (defined in Effect) | Effect | |
| editorSources (defined in EMono) | EMono | static |
| Emit(int num) (defined in Effect) | Effect | |
| Flip(bool x=false, bool y=false) (defined in Effect) | Effect | |
| fromV (defined in Effect) | Effect | |
| game (defined in EMono) | EMono | static |
| gamedata (defined in EMono) | EMono | static |
| Get(Effect original) (defined in Effect) | Effect | static |
| Get(string id) (defined in Effect) | Effect | static |
| Get< T >(string id) (defined in Effect) | Effect | static |
| Home (defined in EMono) | EMono | static |
| Kill() (defined in Effect) | Effect | |
| killed (defined in Effect) | Effect | protected |
| killTimer (defined in Effect) | Effect | |
| lookAtTarget (defined in Effect) | Effect | |
| manager (defined in Effect) | Effect | static |
| materialsToDestroy (defined in Effect) | Effect | |
| moveTween (defined in Effect) | Effect | |
| onComplete (defined in Effect) | Effect | |
| OnDestroy() (defined in Effect) | Effect | |
| OnDisable() (defined in Effect) | Effect | |
| OnPlay() (defined in EffectMeteor) | EffectMeteor | virtual |
| OnUpdate() (defined in Effect) | Effect | virtual |
| pc (defined in EMono) | EMono | static |
| Play(float delay, Point from, float fixY=0f, Point to=null, Sprite sprite=null) (defined in Effect) | Effect | |
| Play(Point from, float fixY=0f, Point to=null, Sprite sprite=null) (defined in Effect) | Effect | |
| Play(Vector3 v) (defined in Effect) | Effect | |
| player (defined in EMono) | EMono | static |
| pool (defined in Effect) | Effect | |
| pooled (defined in Effect) | Effect | |
| poolParent (defined in Effect) | Effect | |
| posFix (defined in Effect) | Effect | |
| randomFlip (defined in Effect) | Effect | |
| randomRange (defined in Effect) | Effect | |
| randomSpeed (defined in Effect) | Effect | |
| rnd(int a) (defined in EMono) | EMono | static |
| rotate (defined in Effect) | Effect | |
| scene (defined in EMono) | EMono | static |
| screen (defined in EMono) | EMono | static |
| setColor (defined in Effect) | Effect | |
| SetParticleColor(Color c) (defined in Effect) | Effect | |
| SetParticleColor(Color color, bool changeMaterial=false, string idCol="_Color") (defined in Effect) | Effect | |
| SetScale(float a) (defined in Effect) | Effect | |
| SetStartDelay(float a) (defined in Effect) | Effect | |
| setting (defined in EMono) | EMono | static |
| Sound (defined in EMono) | EMono | static |
| sources (defined in EMono) | EMono | static |
| speed (defined in Effect) | Effect | |
| spriteIndex (defined in Effect) | Effect | |
| sprites (defined in Effect) | Effect | |
| sr (defined in Effect) | Effect | |
| startDelay (defined in Effect) | Effect | |
| startPos (defined in EffectMeteor) | EffectMeteor | |
| systems (defined in Effect) | Effect | |
| test (defined in Effect) | Effect | |
| time (defined in EffectMeteor) | EffectMeteor | |
| timer (defined in Effect) | Effect | |
| Type enum name (defined in Effect) | Effect | |
| type (defined in Effect) | Effect | |
| ui (defined in EMono) | EMono | static |
| world (defined in EMono) | EMono | static |