| Elin Modding Docs Doc
    | 
This is the complete list of members for Effect, including all inherited members.
| _map (defined in EMono) | EMono | static | 
| _Play(Point from, Vector3 fromV, float fixY=0f, Point to=null, Sprite sprite=null) (defined in Effect) | Effect | |
| _zone (defined in EMono) | EMono | static | 
| Activate() (defined in Effect) | Effect | protected | 
| AdvMode (defined in EMono) | EMono | static | 
| Branch (defined in EMono) | EMono | static | 
| BranchOrHomeBranch (defined in EMono) | EMono | static | 
| Colors (defined in EMono) | EMono | static | 
| core (defined in EMono) | EMono | static | 
| debug (defined in EMono) | EMono | static | 
| destPos (defined in Effect) | Effect | |
| destV (defined in Effect) | Effect | |
| dirs (defined in Effect) | Effect | |
| duration (defined in Effect) | Effect | |
| ease (defined in Effect) | Effect | |
| editorSources (defined in EMono) | EMono | static | 
| Emit(int num) (defined in Effect) | Effect | |
| Flip(bool x=false, bool y=false) (defined in Effect) | Effect | |
| fromV (defined in Effect) | Effect | |
| game (defined in EMono) | EMono | static | 
| gamedata (defined in EMono) | EMono | static | 
| Get(Effect original) (defined in Effect) | Effect | static | 
| Get(string id) (defined in Effect) | Effect | static | 
| Get< T >(string id) (defined in Effect) | Effect | static | 
| Home (defined in EMono) | EMono | static | 
| Kill() (defined in Effect) | Effect | |
| killed (defined in Effect) | Effect | protected | 
| killTimer (defined in Effect) | Effect | |
| lookAtTarget (defined in Effect) | Effect | |
| manager (defined in Effect) | Effect | static | 
| materialsToDestroy (defined in Effect) | Effect | |
| moveTween (defined in Effect) | Effect | |
| onComplete (defined in Effect) | Effect | |
| OnDestroy() (defined in Effect) | Effect | |
| OnDisable() (defined in Effect) | Effect | |
| OnPlay() (defined in Effect) | Effect | virtual | 
| OnUpdate() (defined in Effect) | Effect | virtual | 
| pc (defined in EMono) | EMono | static | 
| Play(float delay, Point from, float fixY=0f, Point to=null, Sprite sprite=null) (defined in Effect) | Effect | |
| Play(Point from, float fixY=0f, Point to=null, Sprite sprite=null) (defined in Effect) | Effect | |
| Play(Vector3 v) (defined in Effect) | Effect | |
| player (defined in EMono) | EMono | static | 
| pool (defined in Effect) | Effect | |
| pooled (defined in Effect) | Effect | |
| poolParent (defined in Effect) | Effect | |
| posFix (defined in Effect) | Effect | |
| randomFlip (defined in Effect) | Effect | |
| randomRange (defined in Effect) | Effect | |
| randomSpeed (defined in Effect) | Effect | |
| rnd(int a) (defined in EMono) | EMono | static | 
| rotate (defined in Effect) | Effect | |
| scene (defined in EMono) | EMono | static | 
| screen (defined in EMono) | EMono | static | 
| setColor (defined in Effect) | Effect | |
| SetParticleColor(Color c) (defined in Effect) | Effect | |
| SetParticleColor(Color color, bool changeMaterial=false, string idCol="_Color") (defined in Effect) | Effect | |
| SetScale(float a) (defined in Effect) | Effect | |
| SetStartDelay(float a) (defined in Effect) | Effect | |
| setting (defined in EMono) | EMono | static | 
| Sound (defined in EMono) | EMono | static | 
| sources (defined in EMono) | EMono | static | 
| speed (defined in Effect) | Effect | |
| spriteIndex (defined in Effect) | Effect | |
| sprites (defined in Effect) | Effect | |
| sr (defined in Effect) | Effect | |
| startDelay (defined in Effect) | Effect | |
| systems (defined in Effect) | Effect | |
| test (defined in Effect) | Effect | |
| timer (defined in Effect) | Effect | |
| Type enum name (defined in Effect) | Effect | |
| type (defined in Effect) | Effect | |
| ui (defined in EMono) | EMono | static | 
| world (defined in EMono) | EMono | static |