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Elin Modding Docs Doc
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This is the complete list of members for Dialog, including all inherited members.
| _Close() (defined in ELayer) | ELayer | protected |
| _Confetti(string idPrefab, string langTitle, string langDetail, string langConfetti="Grats!") (defined in Dialog) | Dialog | static |
| _map (defined in ELayer) | ELayer | static |
| _zone (defined in ELayer) | ELayer | static |
| AddButton(string text, Action onClick=null, bool close=true) (defined in Dialog) | Dialog | |
| AddLayerToUI(string id) (defined in ELayer) | ELayer | |
| AdvMode (defined in ELayer) | ELayer | static |
| Branch (defined in ELayer) | ELayer | static |
| Choice(string langDetail, Action< Dialog > action) (defined in Dialog) | Dialog | static |
| Colors (defined in ELayer) | ELayer | static |
| Confetti(string langTitle, string langDetail, string langConfetti="Grats!") (defined in Dialog) | Dialog | static |
| ConfettiSimple(string langTitle, string langDetail, string langConfetti="Grats!") (defined in Dialog) | Dialog | static |
| config (defined in ELayer) | ELayer | static |
| core (defined in ELayer) | ELayer | static |
| CreateNarration(string idImage, string idText) (defined in Dialog) | Dialog | static |
| debug (defined in ELayer) | ELayer | static |
| effect (defined in Dialog) | Dialog | |
| game (defined in ELayer) | ELayer | static |
| Gift(string langHeader, bool autoAdd, params Card[] cards) (defined in Dialog) | Dialog | static |
| Gift(string langHeader, bool autoAdd, List< Card > list) (defined in Dialog) | Dialog | static |
| Gift(string langHeader, bool autoAdd, List< GridItem > list) (defined in Dialog) | Dialog | static |
| gridItems (defined in Dialog) | Dialog | |
| Home (defined in ELayer) | ELayer | static |
| IdHelp (defined in ELayer) | ELayer | |
| image (defined in Dialog) | Dialog | |
| Init() (defined in ELayer) | ELayer | |
| InitInspector() (defined in ELayer) | ELayer | |
| input (defined in Dialog) | Dialog | |
| InputName(string langDetail, string text, Action< bool, string > onClose, Dialog.InputType inputType=Dialog.InputType.Default) (defined in Dialog) | Dialog | static |
| InputType enum name (defined in Dialog) | Dialog | |
| inputType (defined in Dialog) | Dialog | |
| IsFloat (defined in ELayer) | ELayer | |
| isInputEnter (defined in Dialog) | Dialog | |
| Keymap(EInput.KeyMap keymap) (defined in Dialog) | Dialog | static |
| keymap (defined in Dialog) | Dialog | |
| Kill() (defined in ELayer) | ELayer | protected |
| layout (defined in Dialog) | Dialog | |
| list (defined in Dialog) | Dialog | |
| List< TValue >(string langDetail, ICollection< TValue > items, Func< TValue, string > getString, Func< int, string, bool > onSelect, bool canCancel=false) (defined in Dialog) | Dialog | static |
| listGrid (defined in Dialog) | Dialog | |
| note (defined in Dialog) | Dialog | |
| Ok(string langDetail) (defined in Dialog) | Dialog | static |
| OnAfterAddLayer() (defined in ELayer) | ELayer | |
| OnAfterInit() (defined in Dialog) | Dialog | |
| OnBeforeAddLayer() (defined in ELayer) | ELayer | |
| OnEnterInput() (defined in Dialog) | Dialog | |
| onEnterInput (defined in Dialog) | Dialog | |
| OnKill() (defined in Dialog) | Dialog | |
| OnRightClick() (defined in ELayer) | ELayer | |
| OnUpdateInput() (defined in Dialog) | Dialog | |
| pc (defined in ELayer) | ELayer | static |
| player (defined in ELayer) | ELayer | static |
| Recipe(List< RecipeSource > list) (defined in Dialog) | Dialog | static |
| rnd(int a) (defined in ELayer) | ELayer | static |
| scene (defined in ELayer) | ELayer | static |
| screen (defined in ELayer) | ELayer | static |
| setting (defined in ELayer) | ELayer | static |
| Sound (defined in ELayer) | ELayer | static |
| sources (defined in ELayer) | ELayer | static |
| spacer (defined in Dialog) | Dialog | |
| TalkHomeMemeber(string id) (defined in ELayer) | ELayer | |
| TalkMaid(string id) (defined in ELayer) | ELayer | |
| textConfetti (defined in Dialog) | Dialog | |
| textDetail (defined in Dialog) | Dialog | |
| TryShowHelp() (defined in ELayer) | ELayer | |
| TryShowHint(string _langHint=null) (defined in ELayer) | ELayer | |
| TryWarnCrime(Action action) (defined in Dialog) | Dialog | static |
| TryWarnDisassemble(Action action) (defined in Dialog) | Dialog | static |
| TryWarnMana(Action action) (defined in Dialog) | Dialog | static |
| ui (defined in ELayer) | ELayer | static |
| warned (defined in Dialog) | Dialog | static |
| world (defined in ELayer) | ELayer | static |
| YesNo(string langDetail, Action actionYes, Action actionNo=null, string langYes="yes", string langNo="no") (defined in Dialog) | Dialog | static |