Definition at line 7 of file CoreRef.cs.
◆ GetArtDir()
| static string CoreRef.GetArtDir |
( |
int | a | ) |
|
|
static |
◆ Init()
◆ RebuildBGMList()
| void CoreRef.RebuildBGMList |
( |
| ) |
|
◆ RebuildBiomeList()
| void CoreRef.RebuildBiomeList |
( |
| ) |
|
◆ RebuildFireworks()
| void CoreRef.RebuildFireworks |
( |
| ) |
|
◆ RebuildSketchList()
| void CoreRef.RebuildSketchList |
( |
| ) |
|
◆ RefreshBGM()
| void CoreRef.RefreshBGM |
( |
| ) |
|
◆ ArtDirs
| string [] CoreRef.ArtDirs |
|
static |
Initial value:= new string[]
{
"000-099",
"100-199 Elin",
"200-299 Elin Chara",
"300-399 Ylva Illust",
"400-499 Ylva Other",
"500-599 Ylva Wall",
"600-699 Kickstarter",
"700-799 Goods",
"800-899 Etc",
"900-999 MT"
}
Definition at line 226 of file CoreRef.cs.
◆ bg_msg
| List<SpriteAsset> CoreRef.bg_msg |
◆ bgms
| List<BGMData> CoreRef.bgms |
◆ biomes
◆ buttonAssets
◆ crawlers
◆ debugText
| GameObject CoreRef.debugText |
◆ defaultRoofs
◆ dictBGM
| Dictionary<int, BGMData> CoreRef.dictBGM |
◆ dictSketches
| UD_Int_String CoreRef.dictSketches |
◆ fireworks
| List<Effect> CoreRef.fireworks |
◆ icon_HotItem
| List<Sprite> CoreRef.icon_HotItem |
◆ icons
◆ invStyle
◆ matUIObj
| Material CoreRef.matUIObj |
◆ matUIPortraitChara
| Material CoreRef.matUIPortraitChara |
◆ msgColors
| MsgColors CoreRef.msgColors |
◆ orbitIcons
◆ popperSprites
◆ rects
◆ renderers
◆ spriteArea
| Sprite CoreRef.spriteArea |
◆ spriteButtonGrid
| Sprite CoreRef.spriteButtonGrid |
◆ spriteButtonGridBad
| Sprite CoreRef.spriteButtonGridBad |
◆ spriteDefaultCondition
| Sprite CoreRef.spriteDefaultCondition |
◆ spriteNoIng
| Sprite CoreRef.spriteNoIng |
◆ spriteNull
| Sprite CoreRef.spriteNull |
◆ spriteRecipe
| Sprite CoreRef.spriteRecipe |
◆ spritesContainerIcon
| List<Sprite> CoreRef.spritesContainerIcon |
◆ spritesCorner
| List<Sprite> CoreRef.spritesCorner |
◆ spritesEmo
| List<Sprite> CoreRef.spritesEmo |
◆ spritesHighlight
| List<Sprite> CoreRef.spritesHighlight |
◆ spritesHighlightSpeed
| List<Sprite> CoreRef.spritesHighlightSpeed |
◆ spritesPotential
| List<Sprite> CoreRef.spritesPotential |
◆ spriteThingActor
| Sprite CoreRef.spriteThingActor |
◆ stateIcons
◆ tcs
◆ testColor
◆ testColor2
◆ textureData
The documentation for this class was generated from the following file: