Elin Modding Docs Doc
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This is the complete list of members for CellEffect, including all inherited members.
_map (defined in EClass) | EClass | static |
_source (defined in CellEffect) | CellEffect | |
_zone (defined in EClass) | EClass | static |
AdvMode (defined in EClass) | EClass | static |
amount (defined in CellEffect) | CellEffect | |
Bigger(int a, int b) (defined in EClass) | EClass | static |
Branch (defined in EClass) | EClass | static |
BranchOrHomeBranch (defined in EClass) | EClass | static |
color (defined in CellEffect) | CellEffect | |
Colors (defined in EClass) | EClass | static |
core (defined in EClass) | EClass | static |
curve(int a, int start, int step, int rate=75) (defined in EClass) | EClass | static |
debug (defined in EClass) | EClass | static |
editorSources (defined in EClass) | EClass | static |
FireAmount (defined in CellEffect) | CellEffect | |
game (defined in EClass) | EClass | static |
gamedata (defined in EClass) | EClass | static |
Home (defined in EClass) | EClass | static |
id (defined in CellEffect) | CellEffect | |
idEffect (defined in CellEffect) | CellEffect | |
idEle (defined in CellEffect) | CellEffect | |
ints (defined in CellEffect) | CellEffect | |
isBlessed (defined in CellEffect) | CellEffect | |
isCursed (defined in CellEffect) | CellEffect | |
IsFire (defined in CellEffect) | CellEffect | |
isHostileAct (defined in CellEffect) | CellEffect | |
IsLiquid (defined in CellEffect) | CellEffect | |
LiquidAmount (defined in CellEffect) | CellEffect | |
n1 (defined in CellEffect) | CellEffect | |
pc (defined in EClass) | EClass | static |
player (defined in EClass) | EClass | static |
power (defined in CellEffect) | CellEffect | |
rnd(int a) (defined in EClass) | EClass | static |
rndf(float a) (defined in EClass) | EClass | static |
rndHalf(int a) (defined in EClass) | EClass | static |
rndSqrt(int a) (defined in EClass) | EClass | static |
scene (defined in EClass) | EClass | static |
screen (defined in EClass) | EClass | static |
setting (defined in EClass) | EClass | static |
Smaller(int a, int b) (defined in EClass) | EClass | static |
Sound (defined in EClass) | EClass | static |
source (defined in CellEffect) | CellEffect | |
sources (defined in EClass) | EClass | static |
strs (defined in CellEffect) | CellEffect | |
ui (defined in EClass) | EClass | static |
Wait(float a, Card c) (defined in EClass) | EClass | static |
Wait(float a, Point p) (defined in EClass) | EClass | static |
Wilds (defined in EClass) | EClass | static |
WillFade (defined in CellEffect) | CellEffect | |
world (defined in EClass) | EClass | static |