| 
| enum   | SubType {  
  None
, Rnd5 = 10
, Rnd10
, Rnd20
,  
  Pattern = 20
 
 } | 
|   | 
| enum   | DirType { Random8
, RandomSqrt8
, RandomSqrtSqrt8
 } | 
|   | 
| string  | _GetThing (string id) | 
|   | 
| void  | _SetThing (ref string id, string value) | 
|   | 
| IEnumerable< string >  | ThingRows () | 
|   | 
| string  | _GetObj (int id) | 
|   | 
| void  | _SetObj (ref int id, string value) | 
|   | 
| IEnumerable< string >  | ObjRows () | 
|   | 
| string  | _GetFloor (int id) | 
|   | 
| void  | _SetFloor (ref int id, string value) | 
|   | 
| IEnumerable< string >  | FloorRows () | 
|   | 
| string  | _GetBlock (int id) | 
|   | 
| void  | _SetBlock (ref int id, string value) | 
|   | 
| IEnumerable< string >  | BlockRows () | 
|   | 
| string  | _GetMat (int id) | 
|   | 
| void  | _SetMat (ref int id, string value) | 
|   | 
| IEnumerable< string >  | MatRows () | 
|   | 
| string  | _GetSpawnList (string id) | 
|   | 
| void  | _SetSpawnList (ref string id, string value) | 
|   | 
| IEnumerable< string >  | _SpawnList () | 
|   | 
Definition at line 849 of file BiomeProfile.cs.
 
◆ idObj
      
        
          | int BiomeProfile.Cluster.Item.idObj | 
        
      
 
 
◆ IsSpawnOnBlock
  
  
      
        
          | override bool BiomeProfile.Cluster.Item.IsSpawnOnBlock | 
         
       
   | 
  
get   | 
  
 
 
◆ IsSpawnOnWater
  
  
      
        
          | override bool BiomeProfile.Cluster.Item.IsSpawnOnWater | 
         
       
   | 
  
get   | 
  
 
 
◆ obj
  
  
      
        
          | string BiomeProfile.Cluster.Item.obj | 
         
       
   | 
  
getset   | 
  
 
 
The documentation for this class was generated from the following file: