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BiomeProfile.Cluster.BaseItem Class Reference
Inheritance diagram for BiomeProfile.Cluster.BaseItem:
BiomeProfile.BaseTile BiomeProfile.Cluster.Item BiomeProfile.Cluster.ItemThing

Public Attributes

float chance = 1f
 

Properties

virtual bool IsSpawnOnBlock [get]
 
virtual bool IsSpawnOnWater [get]
 

Additional Inherited Members

- Public Types inherited from BiomeProfile.BaseTile
enum  SubType {
  None , Rnd5 = 10 , Rnd10 , Rnd20 ,
  Pattern = 20
}
 
enum  DirType { Random8 , RandomSqrt8 , RandomSqrtSqrt8 }
 
- Protected Member Functions inherited from BiomeProfile.BaseTile
string _GetThing (string id)
 
void _SetThing (ref string id, string value)
 
IEnumerable< string > ThingRows ()
 
string _GetObj (int id)
 
void _SetObj (ref int id, string value)
 
IEnumerable< string > ObjRows ()
 
string _GetFloor (int id)
 
void _SetFloor (ref int id, string value)
 
IEnumerable< string > FloorRows ()
 
string _GetBlock (int id)
 
void _SetBlock (ref int id, string value)
 
IEnumerable< string > BlockRows ()
 
string _GetMat (int id)
 
void _SetMat (ref int id, string value)
 
IEnumerable< string > MatRows ()
 
string _GetSpawnList (string id)
 
void _SetSpawnList (ref string id, string value)
 
IEnumerable< string > _SpawnList ()
 

Detailed Description

Definition at line 821 of file BiomeProfile.cs.

Member Data Documentation

◆ chance

float BiomeProfile.Cluster.BaseItem.chance = 1f

Definition at line 844 of file BiomeProfile.cs.

Property Documentation

◆ IsSpawnOnBlock

virtual bool BiomeProfile.Cluster.BaseItem.IsSpawnOnBlock
get

Definition at line 825 of file BiomeProfile.cs.

◆ IsSpawnOnWater

virtual bool BiomeProfile.Cluster.BaseItem.IsSpawnOnWater
get

Definition at line 835 of file BiomeProfile.cs.


The documentation for this class was generated from the following file: