Elin Modding Docs Doc
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This is the complete list of members for ActEffect, including all inherited members.
_map (defined in EClass) | EClass | static |
_zone (defined in EClass) | EClass | static |
AdvMode (defined in EClass) | EClass | static |
angle (defined in ActEffect) | ActEffect | static |
Bigger(int a, int b) (defined in EClass) | EClass | static |
Branch (defined in EClass) | EClass | static |
BranchOrHomeBranch (defined in EClass) | EClass | static |
Colors (defined in EClass) | EClass | static |
Compare(string s, string t) (defined in ActEffect) | ActEffect | static |
core (defined in EClass) | EClass | static |
curve(int a, int start, int step, int rate=75) (defined in EClass) | EClass | static |
DamageEle(Card CC, EffectId id, int power, Element e, List< Point > points, ActRef actref, string lang=null) (defined in ActEffect) | ActEffect | static |
debug (defined in EClass) | EClass | static |
editorSources (defined in EClass) | EClass | static |
game (defined in EClass) | EClass | static |
gamedata (defined in EClass) | EClass | static |
GetTeleportPos(Point org, int radius=6) (defined in ActEffect) | ActEffect | static |
Home (defined in EClass) | EClass | static |
LoveMiracle(Chara tc, Chara c, int power) (defined in ActEffect) | ActEffect | static |
pc (defined in EClass) | EClass | static |
player (defined in EClass) | EClass | static |
Poison(Chara tc, Chara c, int power) (defined in ActEffect) | ActEffect | static |
Proc(EffectId id, Card cc, Card tc=null, int power=100, ActRef actRef=default(ActRef)) (defined in ActEffect) | ActEffect | static |
Proc(EffectId id, int power, BlessedState state, Card cc, Card tc=null, ActRef actRef=default(ActRef)) (defined in ActEffect) | ActEffect | static |
ProcAt(EffectId id, int power, BlessedState state, Card cc, Card tc, Point tp, bool isNeg, ActRef actRef=default(ActRef)) (defined in ActEffect) | ActEffect | static |
RapidCount (defined in ActEffect) | ActEffect | static |
RapidDelay (defined in ActEffect) | ActEffect | static |
rnd(int a) (defined in EClass) | EClass | static |
rndf(float a) (defined in EClass) | EClass | static |
rndHalf(int a) (defined in EClass) | EClass | static |
rndSqrt(int a) (defined in EClass) | EClass | static |
scene (defined in EClass) | EClass | static |
screen (defined in EClass) | EClass | static |
setting (defined in EClass) | EClass | static |
Smaller(int a, int b) (defined in EClass) | EClass | static |
Sound (defined in EClass) | EClass | static |
sources (defined in EClass) | EClass | static |
TryDelay(Action a) (defined in ActEffect) | ActEffect | static |
ui (defined in EClass) | EClass | static |
Wait(float a, Card c) (defined in EClass) | EClass | static |
Wait(float a, Point p) (defined in EClass) | EClass | static |
Wilds (defined in EClass) | EClass | static |
Wish(string s, string name, int power) (defined in ActEffect) | ActEffect | static |
world (defined in EClass) | EClass | static |