8 public override bool WillAutoSave
22 return base.lv == 0 && base.Tile.IsBridge;
28 public override bool HasLaw
38 public override float ChanceSpawnNeutral
44 return base.ChanceSpawnNeutral;
52 public override bool UseFog
62 public override ZoneFeatureType FeatureType
66 return ZoneFeatureType.RandomField;
72 public override int DangerLvFix
76 return base.Tile.source.dangerLv;
82 public override string IdBiome
86 return EClass._map.config.idBiome.IsEmpty(base.Tile.source.idBiome.IsEmpty(
"Plain"));
92 public override float PrespawnRate
102 public override bool isClaimable
106 return EClass.pc.homeBranch !=
null;
112 public override bool CanFastTravel
116 return base.IsPCFaction;
122 public override string idExport
128 return base.idExport;
136 public override float BigDaddyChance
146 public override float EvolvedChance
156 public override float OreChance
166 public override float ShrineChance
180 public override string IDBaseLandFeat
186 return base.IDBaseLandFeat;
193 public override void OnGenerateMap()
195 base.OnGenerateMap();
199 base.dateExpire =
EClass.world.date.GetRaw(0) + 10080;
201 base.ApplyBackerPet();
202 this.map.AddBackerTree();