11    public override object CreateExtra()
 
   28    public override bool AlwaysBottom
 
   38    public override Type SetSiblingAfter
 
   47    public override void OnActivate()
 
   49        if (Mathf.Abs(
this.extra.margin) > 100)
 
   51            this.extra.margin = 0;
 
   52            this.extra.width = 40;
 
   53            this.extra.portrait = 
false;
 
   54            this.extra.onlyName = 
true;
 
   56        WidgetRoster.Instance = 
this;
 
   57        this.mold = this.layout.CreateMold(
null);
 
   62    private void OnEnable()
 
   64        base.InvokeRepeating(
"Refresh", 0.2f, 0.2f);
 
   68    private void OnDisable()
 
   74    public void OnMoveZone()
 
   83        this.layout.DestroyChildren(
false, 
true);
 
   84        this.layout.constraint = (this.extra.vertical ? GridLayoutGroup.Constraint.FixedColumnCount : GridLayoutGroup.Constraint.FixedRowCount);
 
   85        this.layout.startCorner = (this.extra.reverse ? GridLayoutGroup.Corner.LowerRight : GridLayoutGroup.Corner.UpperLeft);
 
   86        this.layout.cellSize = 
new Vector2((
float)(this.extra.width * 4 / 5), (
float)(
this.extra.onlyName ? 32 : 
this.extra.width));
 
   87        this.layout.spacing = 
new Vector2((
float)this.extra.margin, (
float)
this.extra.margin);
 
   88        foreach (
Chara chara 
in EMono.pc.party.members)
 
   90            if (chara != 
EMono.pc || 
this.extra.pc)
 
   95        if (this.buttons.Count == 0)
 
   99        this.layout.RebuildLayout(
false);
 
  100        this.RebuildLayout(
false);
 
  101        this.OnChangeResolution();
 
  102        base.ClampToScreen();
 
  106    public static void SetDirty()
 
  110            WidgetRoster.Instance.dirty = 
true;
 
  115    public void Refresh()
 
  121        foreach (
ButtonRoster buttonRoster 
in this.buttons.Values)
 
  123            buttonRoster.Refresh();
 
  129    public void Add(
Chara c)
 
  132        buttonRoster.SetChara(c);
 
  133        this.buttons.Add(c, buttonRoster);
 
  137    public void Remove(
Chara c)
 
  139        UnityEngine.Object.DestroyImmediate(this.buttons[c].gameObject);
 
  140        this.buttons.Remove(c);
 
  144    public void OnAddMember(
Chara c)
 
  146        if (this.buttons.ContainsKey(c))
 
  154    public void OnRemoveMember(
Chara c)
 
  156        if (!this.buttons.ContainsKey(c))
 
  164    public override void OnSetContextMenu(UIContextMenu m)
 
  166        UIContextMenu uicontextMenu = m.AddChild(
"setting");
 
  167        uicontextMenu.AddSlider(
"width", (
float a) => a.ToString() ?? 
"", (
float)
this.extra.width, delegate(
float a)
 
  169            this.extra.width = (int)a;
 
  171        }, 30f, 160f, 
true, 
true, 
false);
 
  172        uicontextMenu.AddSlider(
"margine", (
float a) => a.ToString() ?? 
"", (
float)
this.extra.margin, delegate(
float a)
 
  174            this.extra.margin = (int)a;
 
  176        }, -50f, 50f, 
true, 
true, 
false);
 
  177        uicontextMenu.AddToggle(
"roster_pc", this.extra.pc, delegate(
bool a)
 
  182        uicontextMenu.AddToggle(
"vertical", this.extra.vertical, delegate(
bool a)
 
  184            this.extra.vertical = a;
 
  187        uicontextMenu.AddToggle(
"roster_portrait", this.extra.portrait, delegate(
bool a)
 
  189            this.extra.portrait = a;
 
  192        uicontextMenu.AddToggle(
"roster_onlyname", this.extra.onlyName, delegate(
bool a)
 
  194            this.extra.onlyName = a;
 
  197        uicontextMenu.AddToggle(
"reverseOrder", this.extra.reverse, delegate(
bool a)
 
  199            this.extra.reverse = a;
 
  202        m.AddChild(
"style").AddSlider(
"toggleButtonBG", (
float a) => a.ToString() ?? 
"", (
float)base.config.skin.button, delegate(
float a)
 
  204            base.config.skin.button = (int)a;
 
  206        }, 0f, (float)(base.config.skin.Skin.buttons.Count - 1), 
true, 
true, 
false);
 
  207        base.SetBaseContextMenu(m);
 
  214    public GridLayoutGroup layout;
 
  220    public RawImage imageGrid;
 
  223    public Dictionary<Chara, ButtonRoster> buttons = 
new Dictionary<Chara, ButtonRoster>();
 
  226    public UIButton moldDropperLeft;
 
  229    public UIButton moldDropperRight;
 
  232    public bool showName;
 
  245        public int width = 40;
 
  253        public bool vertical;
 
  261        public bool portrait;
 
  269        public bool onlyName;