10 public static bool IsActive
14 return UIGameBG.Instance && UIGameBG.Instance.image.color.a >= 1f;
21 this.image = base.GetComponent<Image>();
22 base.InvokeRepeating(
"Refresh", 0.5f, 0.5f);
24 UIGameBG.Instance =
this;
30 float timeRatio =
EMono.scene.timeRatio;
32 color.sun.Evaluate(timeRatio);
33 Color color2 = color.sky.Evaluate(timeRatio);
34 color.skyBG.Evaluate(timeRatio);
37 Mathf.Min((0.3f - timeRatio) * 10f, 1f);
41 this.image.color = color2;