9 public override bool isUI
19 public override Vector3 FixPos
23 return TC._setting.textPos;
28 protected virtual void Awake()
30 this._rect = this.Rect();
34 public override void OnDraw(ref Vector3 pos)
36 GameObject go = base.gameObject;
38 EMono.core.actionsLateUpdate.Add(delegate
43 Vector3 vector = Camera.main.WorldToScreenPoint(_pos);
45 vector += this.FixPos *
EMono.screen.Zoom;
46 this._rect.position = vector;
52 public void DrawImmediate(ref Vector3 pos)
54 Vector3 vector = Camera.main.WorldToScreenPoint(pos);
56 vector += this.FixPos *
EMono.screen.Zoom;
57 this._rect.position = vector;
61 private RectTransform _rect;
64 protected Vector3 lastPos;