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SceneProfile.cs
1
using
System;
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using
Assets.Resources.Scene.Profile.Global
;
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using
UnityEngine;
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5
// Token: 0x02000170 RID: 368
6
public
class
SceneProfile
: ScriptableObject
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{
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// Token: 0x06000AC3 RID: 2755 RVA: 0x000426B5 File Offset: 0x000408B5
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public
static
SceneProfile
Load(
string
id
)
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{
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return
ResourceCache.Load<
SceneProfile
>(
"Scene/Profile/SceneProfile_"
+ id);
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}
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// Token: 0x040009D7 RID: 2519
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public
SceneGlobalProfile
global;
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// Token: 0x040009D8 RID: 2520
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public
OverlayProfile overlay;
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// Token: 0x040009D9 RID: 2521
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public
SceneLightProfile
light;
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// Token: 0x040009DA RID: 2522
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public
SceneColorProfile
color;
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// Token: 0x040009DB RID: 2523
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public
Material matOverlay;
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// Token: 0x040009DC RID: 2524
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public
Material matGrading;
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}
Assets.Resources.Scene.Profile.Global.SceneGlobalProfile
Definition
SceneGlobalProfile.cs:8
SceneColorProfile
Definition
SceneColorProfile.cs:6
SceneLightProfile
Definition
SceneLightProfile.cs:6
SceneProfile
Definition
SceneProfile.cs:7
Assets.Resources.Scene.Profile.Global
Definition
SceneGlobalProfile.cs:5
Elin
SceneProfile.cs
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