Elin Modding Docs Doc
Loading...
Searching...
No Matches
SceneLightProfile.cs
1using System;
2using UnityEngine;
3
4// Token: 0x0200016C RID: 364
5public class SceneLightProfile : ScriptableObject
6{
7 // Token: 0x040009AB RID: 2475
8 public float baseBrightness;
9
10 // Token: 0x040009AC RID: 2476
11 public float dynamicBrightnessSpeed;
12
13 // Token: 0x040009AD RID: 2477
14 public float dynamicBrightnessLightBonus;
15
16 // Token: 0x040009AE RID: 2478
17 public float lightMod;
18
19 // Token: 0x040009AF RID: 2479
20 public float lightPowerMod;
21
22 // Token: 0x040009B0 RID: 2480
23 public float playerLightMod = 1f;
24
25 // Token: 0x040009B1 RID: 2481
26 public AnimationCurve lightLimit;
27
28 // Token: 0x040009B2 RID: 2482
29 public AnimationCurve lightModCurve;
30
31 // Token: 0x040009B3 RID: 2483
32 public AnimationCurve lightPower;
33
34 // Token: 0x040009B4 RID: 2484
35 public AnimationCurve baseBrightnessCurve;
36
37 // Token: 0x040009B5 RID: 2485
38 public AnimationCurve dynamicBrightnessCurve;
39
40 // Token: 0x040009B6 RID: 2486
41 public AnimationCurve dynamicBrightnessCurve2;
42
43 // Token: 0x040009B7 RID: 2487
44 public AnimationCurve nightRatioCurve;
45
46 // Token: 0x040009B8 RID: 2488
47 public AnimationCurve fovCurveChara;
48
49 // Token: 0x040009B9 RID: 2489
50 public AnimationCurve fogBrightness;
51
52 // Token: 0x040009BA RID: 2490
53 public AnimationCurve vignetteCurve;
54
55 // Token: 0x040009BB RID: 2491
56 public AnimationCurve bloomCurve;
57
58 // Token: 0x040009BC RID: 2492
59 public AnimationCurve bloomCurve2;
60
61 // Token: 0x040009BD RID: 2493
62 public AnimationCurve orbitAlphaCurve;
63
64 // Token: 0x040009BE RID: 2494
65 public AnimationCurve shadowCurve;
66
67 // Token: 0x040009BF RID: 2495
68 public AnimationCurve shadowCurveFloor;
69
70 // Token: 0x040009C0 RID: 2496
71 public bool vignette;
72
73 // Token: 0x040009C1 RID: 2497
74 public Color vignetteColor;
75}