15 public static void Apply(
string id)
24 this.<Apply>g__Set|6_0(tileMap.passFloorWater.mat);
25 this.<Apply>g__Set|6_0(tileMap.passLiquid.mat);
26 this.<Apply>g__Set|6_0(tileMap.passAutoTileWater.mat);
31 private void <Apply>g__Set|6_0(Material mat)
33 mat.SetVector(
"_GrabAnime", this.grabAnime);
34 mat.SetVector(
"_GrabPos", this.grabPos);
35 mat.SetTexture(
"_BumpTex", this.tex);
42 public float transparency;
45 public Vector4 grabAnime;
48 public Vector4 grabPos;