15    public static void Apply(
string id)
 
   24        this.<Apply>g__Set|6_0(tileMap.passFloorWater.mat);
 
   25        this.<Apply>g__Set|6_0(tileMap.passLiquid.mat);
 
   26        this.<Apply>g__Set|6_0(tileMap.passAutoTileWater.mat);
 
   31    private void <Apply>g__Set|6_0(Material mat)
 
   33        mat.SetVector(
"_GrabAnime", this.grabAnime);
 
   34        mat.SetVector(
"_GrabPos", this.grabPos);
 
   35        mat.SetTexture(
"_BumpTex", this.tex);
 
   42    public float transparency;
 
   45    public Vector4 grabAnime;
 
   48    public Vector4 grabPos;