19 public Queue currentQueue
23 if (this.list.Count <= 0)
32 public void OnSetGoal(
AIAct newGoal)
49 public Queue Add(
AIAct interaction,
bool insert =
false)
53 interaction = interaction
57 this.list.Insert(0, queue);
65 this.uiq.OnAdd(queue, insert);
71 public void Remove(
Queue q)
82 public void Cancel(
Queue q)
84 if (this.list[0] == q)
86 q.interaction.Cancel();
93 public void SetOwner(
Chara _owner)
99 this.uiq.OnSetOwner();
107 public List<Queue> list =
new List<Queue>();