8 public void OnChangeMin()
10 Color white = Color.white;
11 white.a =
EMono.scene.profile.light.orbitAlphaCurve.Evaluate(
EMono.scene.timeRatio);
12 this.light.color = white;
16 public Transform crystal;
19 public SpriteRenderer light;
28 public Vector3 footPos;
31 public Vector3 smokePos;
34 public float smokeWalkAlpha;