8 public override IEnumerable<
AIAct.Status> Run()
10 if (this.target ==
null || !this.target.IsAliveInCurrentZone)
12 this.target = this.GetDestCard();
14 if (this.target !=
null)
16 yield
return base.DoGoto(this.target,
null);
17 this.owner.DoHostileAction(this.target.Chara,
false);
23 public Card GetDestCard()
27 if (chara.faction ==
EClass.Home && chara.IsAliveInCurrentZone)