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Weather Member List

This is the complete list of members for Weather, including all inherited members.

_currentCondition (defined in Weather)Weather
_map (defined in EClass)EClassstatic
_zone (defined in EClass)EClassstatic
AdvMode (defined in EClass)EClassstatic
Bigger(int a, int b) (defined in EClass)EClassstatic
Branch (defined in EClass)EClassstatic
BranchOrHomeBranch (defined in EClass)EClassstatic
Colors (defined in EClass)EClassstatic
Condition enum name (defined in Weather)Weather
core (defined in EClass)EClassstatic
CurrentCondition (defined in Weather)Weather
curve(int a, int start, int step, int rate=75) (defined in EClass)EClassstatic
debug (defined in EClass)EClassstatic
duration (defined in Weather)Weather
editorSources (defined in EClass)EClassstatic
forecasts (defined in Weather)Weather
game (defined in EClass)EClassstatic
gamedata (defined in EClass)EClassstatic
GetForecast(Date date, Weather.Condition current) (defined in Weather)Weather
GetName() (defined in Weather)Weather
GetName(Weather.Condition condition) (defined in Weather)Weather
GetTimeSinceLastRain() (defined in Weather)Weather
GetWeatherForecast() (defined in Weather)Weather
Home (defined in EClass)EClassstatic
IsBlossom (defined in Weather)Weather
IsEther (defined in Weather)Weather
IsFineOrCloudy (defined in Weather)Weather
IsHazard (defined in Weather)Weather
IsRaining (defined in Weather)Weather
IsSnowing (defined in Weather)Weather
lastRain (defined in Weather)Weather
OnChangeHour() (defined in Weather)Weather
pc (defined in EClass)EClassstatic
player (defined in EClass)EClassstatic
RefreshForecasts() (defined in Weather)Weather
RefreshWeather() (defined in Weather)Weather
rnd(int a) (defined in EClass)EClassstatic
rndf(float a) (defined in EClass)EClassstatic
rndHalf(int a) (defined in EClass)EClassstatic
rndSqrt(int a) (defined in EClass)EClassstatic
scene (defined in EClass)EClassstatic
screen (defined in EClass)EClassstatic
season (defined in Weather)Weather
SetCondition(Weather.Condition condition, int _duration=20, bool silent=false) (defined in Weather)Weather
SetConditionFromForecast(bool silent=false) (defined in Weather)Weather
SetRandomCondition() (defined in Weather)Weather
setting (defined in EClass)EClassstatic
Smaller(int a, int b) (defined in EClass)EClassstatic
Sound (defined in EClass)EClassstatic
sources (defined in EClass)EClassstatic
ui (defined in EClass)EClassstatic
Wait(float a, Card c) (defined in EClass)EClassstatic
Wait(float a, Point p) (defined in EClass)EClassstatic
Wilds (defined in EClass)EClassstatic
world (defined in EClass)EClassstatic