Elin Modding Docs Doc
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This is the complete list of members for Recipe, including all inherited members.
_dir (defined in Recipe) | Recipe | |
_map (defined in EClass) | EClass | static |
_source (defined in Recipe) | Recipe | |
_zone (defined in EClass) | EClass | static |
AdvMode (defined in EClass) | EClass | static |
Bigger(int a, int b) (defined in EClass) | EClass | static |
Branch (defined in EClass) | EClass | static |
BranchOrHomeBranch (defined in EClass) | EClass | static |
Build(TaskBuild task) (defined in Recipe) | Recipe | virtual |
Build(Chara chara, Card t, Point pos, int mat, int dir, int altitude, int bridgeHeight) (defined in Recipe) | Recipe | virtual |
BuildIngredientList() (defined in Recipe) | Recipe | virtual |
BuildIngredientList(Thing t) (defined in Recipe) | Recipe | |
CanRotate (defined in Recipe) | Recipe | |
Colors (defined in EClass) | EClass | static |
core (defined in EClass) | EClass | static |
CostMoney (defined in Recipe) | Recipe | |
Craft(BlessedState blessed, bool sound=false, List< Thing > ings=null, bool model=false) (defined in Recipe) | Recipe | virtual |
Create(RecipeSource _source, int idMat=-1, Thing ing=null) (defined in Recipe) | Recipe | static |
Create(Thing t) (defined in Recipe) | Recipe | static |
curve(int a, int start, int step, int rate=75) (defined in EClass) | EClass | static |
debug (defined in EClass) | EClass | static |
DefaultMaterial (defined in Recipe) | Recipe | |
DropIngredients(string id, string idMatMain, int num=1) (defined in Recipe) | Recipe | static |
Duplicate() (defined in Recipe) | Recipe | virtual |
editorSources (defined in EClass) | EClass | static |
game (defined in EClass) | EClass | static |
gamedata (defined in EClass) | EClass | static |
GetBoxType() (defined in Recipe) | Recipe | |
GetColorMaterial() (defined in Recipe) | Recipe | virtual |
GetDefaultColor() (defined in Recipe) | Recipe | |
GetDetail() (defined in Recipe) | Recipe | virtual |
GetIdThing() (defined in Recipe) | Recipe | virtual |
GetMainMaterial() (defined in Recipe) | Recipe | virtual |
GetMaxCount() (defined in Recipe) | Recipe | |
GetName() (defined in Recipe) | Recipe | |
GetOrCreate(string id) (defined in Recipe) | Recipe | static |
GetQualityBonus() (defined in Recipe) | Recipe | |
GetRefVal() (defined in Recipe) | Recipe | virtual |
GetRenderer() (defined in Recipe) | Recipe | virtual |
GetSortVal() (defined in Recipe) | Recipe | |
H (defined in Recipe) | Recipe | |
HasSameTile(Point point, int dir, int altitude, int bridgeHeight) (defined in Recipe) | Recipe | |
Home (defined in EClass) | EClass | static |
id (defined in Recipe) | Recipe | |
idMat (defined in Recipe) | Recipe | |
idSkin (defined in Recipe) | Recipe | |
IngAsProduct (defined in Recipe) | Recipe | |
ingredients (defined in Recipe) | Recipe | |
IsBlock (defined in Recipe) | Recipe | |
IsBridge (defined in Recipe) | Recipe | |
IsCraftable() (defined in Recipe) | Recipe | |
IsFloor (defined in Recipe) | Recipe | |
IsFloorOrBridge (defined in Recipe) | Recipe | |
IsObj (defined in Recipe) | Recipe | |
IsStaticLV() (defined in Recipe) | Recipe | |
IsThing (defined in Recipe) | Recipe | |
IsWallOrFence (defined in Recipe) | Recipe | |
MaxAltitude (defined in Recipe) | Recipe | |
Mold (defined in Recipe) | Recipe | |
MultiSize (defined in Recipe) | Recipe | |
Name (defined in Recipe) | Recipe | |
OnChangeAltitude(int a) (defined in Recipe) | Recipe | virtual |
OnChangeIngredient() (defined in Recipe) | Recipe | virtual |
OnRenderMarker(Point point, bool active, HitResult result, bool main, int dir, int bridgeHeight) (defined in Recipe) | Recipe | virtual |
OnSelected() (defined in Recipe) | Recipe | virtual |
pc (defined in EClass) | EClass | static |
player (defined in EClass) | EClass | static |
recipeCache (defined in Recipe) | Recipe | static |
RecipeLv (defined in Recipe) | Recipe | |
renderRow (defined in Recipe) | Recipe | |
RequireIngredients (defined in Recipe) | Recipe | |
rnd(int a) (defined in EClass) | EClass | static |
rndf(float a) (defined in EClass) | EClass | static |
rndHalf(int a) (defined in EClass) | EClass | static |
rndSqrt(int a) (defined in EClass) | EClass | static |
Rotate() (defined in Recipe) | Recipe | virtual |
scene (defined in EClass) | EClass | static |
screen (defined in EClass) | EClass | static |
SetDir(int d) (defined in Recipe) | Recipe | virtual |
SetImage(Image icon) (defined in Recipe) | Recipe | virtual |
SetTextDifficulty(UIText text) (defined in Recipe) | Recipe | |
setting (defined in EClass) | EClass | static |
ShouldShowHighlight(HitResult r) (defined in Recipe) | Recipe | virtual |
Smaller(int a, int b) (defined in EClass) | EClass | static |
Sound (defined in EClass) | EClass | static |
source (defined in Recipe) | Recipe | |
sources (defined in EClass) | EClass | static |
State enum name (defined in Recipe) | Recipe | |
state (defined in Recipe) | Recipe | |
sync (defined in Recipe) | Recipe | |
tileRow (defined in Recipe) | Recipe | |
tileSelector (defined in Recipe) | Recipe | |
tileType (defined in Recipe) | Recipe | |
ui (defined in EClass) | EClass | static |
UseStock (defined in Recipe) | Recipe | |
VirtualBlock (defined in Recipe) | Recipe | |
W (defined in Recipe) | Recipe | |
Wait(float a, Card c) (defined in EClass) | EClass | static |
Wait(float a, Point p) (defined in EClass) | EClass | static |
Wilds (defined in EClass) | EClass | static |
world (defined in EClass) | EClass | static |
WriteNote(UINote n) (defined in Recipe) | Recipe | virtual |
WriteReqFactory(UINote n, bool hasFactory=true) (defined in Recipe) | Recipe | |
WriteReqSkill(UINote n) (defined in Recipe) | Recipe |