Elin Modding Docs Doc
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Recipe Member List

This is the complete list of members for Recipe, including all inherited members.

_dir (defined in Recipe)Recipe
_map (defined in EClass)EClassstatic
_source (defined in Recipe)Recipe
_zone (defined in EClass)EClassstatic
AdvMode (defined in EClass)EClassstatic
Bigger(int a, int b) (defined in EClass)EClassstatic
Branch (defined in EClass)EClassstatic
BranchOrHomeBranch (defined in EClass)EClassstatic
Build(TaskBuild task) (defined in Recipe)Recipevirtual
Build(Chara chara, Card t, Point pos, int mat, int dir, int altitude, int bridgeHeight) (defined in Recipe)Recipevirtual
BuildIngredientList() (defined in Recipe)Recipevirtual
BuildIngredientList(Thing t) (defined in Recipe)Recipe
CanRotate (defined in Recipe)Recipe
Colors (defined in EClass)EClassstatic
core (defined in EClass)EClassstatic
CostMoney (defined in Recipe)Recipe
Craft(BlessedState blessed, bool sound=false, List< Thing > ings=null, bool model=false) (defined in Recipe)Recipevirtual
Create(RecipeSource _source, int idMat=-1, Thing ing=null) (defined in Recipe)Recipestatic
Create(Thing t) (defined in Recipe)Recipestatic
curve(int a, int start, int step, int rate=75) (defined in EClass)EClassstatic
debug (defined in EClass)EClassstatic
DefaultMaterial (defined in Recipe)Recipe
DropIngredients(string id, string idMatMain, int num=1) (defined in Recipe)Recipestatic
Duplicate() (defined in Recipe)Recipevirtual
editorSources (defined in EClass)EClassstatic
game (defined in EClass)EClassstatic
gamedata (defined in EClass)EClassstatic
GetBoxType() (defined in Recipe)Recipe
GetColorMaterial() (defined in Recipe)Recipevirtual
GetDefaultColor() (defined in Recipe)Recipe
GetDetail() (defined in Recipe)Recipevirtual
GetIdThing() (defined in Recipe)Recipevirtual
GetMainMaterial() (defined in Recipe)Recipevirtual
GetMaxCount() (defined in Recipe)Recipe
GetName() (defined in Recipe)Recipe
GetOrCreate(string id) (defined in Recipe)Recipestatic
GetQualityBonus() (defined in Recipe)Recipe
GetRefVal() (defined in Recipe)Recipevirtual
GetRenderer() (defined in Recipe)Recipevirtual
GetSortVal() (defined in Recipe)Recipe
H (defined in Recipe)Recipe
HasSameTile(Point point, int dir, int altitude, int bridgeHeight) (defined in Recipe)Recipe
Home (defined in EClass)EClassstatic
id (defined in Recipe)Recipe
idMat (defined in Recipe)Recipe
idSkin (defined in Recipe)Recipe
IngAsProduct (defined in Recipe)Recipe
ingredients (defined in Recipe)Recipe
IsBlock (defined in Recipe)Recipe
IsBridge (defined in Recipe)Recipe
IsCraftable() (defined in Recipe)Recipe
IsFloor (defined in Recipe)Recipe
IsFloorOrBridge (defined in Recipe)Recipe
IsObj (defined in Recipe)Recipe
IsStaticLV() (defined in Recipe)Recipe
IsThing (defined in Recipe)Recipe
IsWallOrFence (defined in Recipe)Recipe
MaxAltitude (defined in Recipe)Recipe
Mold (defined in Recipe)Recipe
MultiSize (defined in Recipe)Recipe
Name (defined in Recipe)Recipe
OnChangeAltitude(int a) (defined in Recipe)Recipevirtual
OnChangeIngredient() (defined in Recipe)Recipevirtual
OnRenderMarker(Point point, bool active, HitResult result, bool main, int dir, int bridgeHeight) (defined in Recipe)Recipevirtual
OnSelected() (defined in Recipe)Recipevirtual
pc (defined in EClass)EClassstatic
player (defined in EClass)EClassstatic
recipeCache (defined in Recipe)Recipestatic
RecipeLv (defined in Recipe)Recipe
renderRow (defined in Recipe)Recipe
RequireIngredients (defined in Recipe)Recipe
rnd(int a) (defined in EClass)EClassstatic
rndf(float a) (defined in EClass)EClassstatic
rndHalf(int a) (defined in EClass)EClassstatic
rndSqrt(int a) (defined in EClass)EClassstatic
Rotate() (defined in Recipe)Recipevirtual
scene (defined in EClass)EClassstatic
screen (defined in EClass)EClassstatic
SetDir(int d) (defined in Recipe)Recipevirtual
SetImage(Image icon) (defined in Recipe)Recipevirtual
SetTextDifficulty(UIText text) (defined in Recipe)Recipe
setting (defined in EClass)EClassstatic
ShouldShowHighlight(HitResult r) (defined in Recipe)Recipevirtual
Smaller(int a, int b) (defined in EClass)EClassstatic
Sound (defined in EClass)EClassstatic
source (defined in Recipe)Recipe
sources (defined in EClass)EClassstatic
State enum name (defined in Recipe)Recipe
state (defined in Recipe)Recipe
sync (defined in Recipe)Recipe
tileRow (defined in Recipe)Recipe
tileSelector (defined in Recipe)Recipe
tileType (defined in Recipe)Recipe
ui (defined in EClass)EClassstatic
UseStock (defined in Recipe)Recipe
VirtualBlock (defined in Recipe)Recipe
W (defined in Recipe)Recipe
Wait(float a, Card c) (defined in EClass)EClassstatic
Wait(float a, Point p) (defined in EClass)EClassstatic
Wilds (defined in EClass)EClassstatic
world (defined in EClass)EClassstatic
WriteNote(UINote n) (defined in Recipe)Recipevirtual
WriteReqFactory(UINote n, bool hasFactory=true) (defined in Recipe)Recipe
WriteReqSkill(UINote n) (defined in Recipe)Recipe