Elin Modding Docs Doc
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This is the complete list of members for Point, including all inherited members.
_map (defined in EClass) | EClass | static |
_screen (defined in Point) | Point | static |
_zone (defined in EClass) | EClass | static |
AdvMode (defined in EClass) | EClass | static |
Animate(AnimeID id, bool animeBlock=false) (defined in Point) | Point | |
ApplyAnime(RenderParam p) (defined in Point) | Point | |
ApplyAnime(ref Vector3 p) (defined in Point) | Point | |
area (defined in Point) | Point | |
Bigger(int a, int b) (defined in EClass) | EClass | static |
Branch (defined in EClass) | EClass | static |
BranchOrHomeBranch (defined in EClass) | EClass | static |
CallGuard(Chara criminal, Chara caller) (defined in Point) | Point | |
cell (defined in Point) | Point | |
Charas (defined in Point) | Point | |
Clamp(bool useBounds=false) (defined in Point) | Point | |
Colors (defined in EClass) | EClass | static |
Copy() (defined in Point) | Point | |
Copy< T >() (defined in Point) | Point | |
core (defined in EClass) | EClass | static |
curve(int a, int start, int step, int rate=75) (defined in EClass) | EClass | static |
debug (defined in EClass) | EClass | static |
detail (defined in Point) | Point | |
Distance(Point p) (defined in Point) | Point | |
Distance(int tx, int tz) (defined in Point) | Point | |
editorSources (defined in EClass) | EClass | static |
eloX (defined in Point) | Point | |
eloY (defined in Point) | Point | |
Equals(int _x, int _z) (defined in Point) | Point | |
Equals(object obj) (defined in Point) | Point | |
FindAttackTarget() (defined in Point) | Point | |
FindThing< T >() (defined in Point) | Point | |
FirstChara (defined in Point) | Point | |
FirstThing (defined in Point) | Point | |
FirstVisibleChara() (defined in Point) | Point | |
fixedPos (defined in Point) | Point | static |
ForeachMultiSize(int w, int h, Action< Point, bool > action) (defined in Point) | Point | |
ForeachNearestPoint(Func< Point, bool > endFunc, bool allowBlock=false, bool allowChara=true, bool allowInstalled=true, bool ignoreCenter=false) (defined in Point) | Point | |
ForeachNeighbor(Action< Point > action, bool diagonal=true) (defined in Point) | Point | |
Front (defined in Point) | Point | |
game (defined in EClass) | EClass | static |
gamedata (defined in EClass) | EClass | static |
GetAngle(Point to) (defined in Point) | Point | |
GetAngle2(Point to) (defined in Point) | Point | |
GetHashCode() (defined in Point) | Point | |
GetInstalled< T >() (defined in Point) | Point | |
GetNearestPoint(bool allowBlock=false, bool allowChara=true, bool allowInstalled=true, bool ignoreCenter=false) (defined in Point) | Point | |
GetPointTowards(Point dest) (defined in Point) | Point | |
GetRandomNeighbor() (defined in Point) | Point | |
GetRandomPoint(int radius, bool requireLos=true, bool allowChara=true, bool allowBlocked=false, int tries=100) (defined in Point) | Point | |
GetRotation(Point to) (defined in Point) | Point | |
GetShared(int x, int z) (defined in Point) | Point | static |
growth (defined in Point) | Point | |
HasArea (defined in Point) | Point | |
HasBlock (defined in Point) | Point | |
HasBlockRecipe (defined in Point) | Point | |
HasBridge (defined in Point) | Point | |
HasChara (defined in Point) | Point | |
HasDecal (defined in Point) | Point | |
HasDesignation (defined in Point) | Point | |
HasDirt (defined in Point) | Point | |
HasFence (defined in Point) | Point | |
HasFloor (defined in Point) | Point | |
HasMinableBlock (defined in Point) | Point | |
HasMultipleChara (defined in Point) | Point | |
HasNonHomeProperty(Thing exclude=null) (defined in Point) | Point | |
HasNonWallBlock (defined in Point) | Point | |
HasObj (defined in Point) | Point | |
HasRail (defined in Point) | Point | |
HasRamp (defined in Point) | Point | |
HasRampOrLadder (defined in Point) | Point | |
HasRoomOrArea(BaseArea a) (defined in Point) | Point | |
HasTaskBuild (defined in Point) | Point | |
HasThing (defined in Point) | Point | |
HasWall (defined in Point) | Point | |
HasWallOrFence (defined in Point) | Point | |
Home (defined in EClass) | EClass | static |
index (defined in Point) | Point | |
Installed (defined in Point) | Point | |
Invalid (defined in Point) | Point | static |
IsBlockByHeight(Point p) (defined in Point) | Point | |
IsBlocked (defined in Point) | Point | |
IsFarmField (defined in Point) | Point | |
IsHidden (defined in Point) | Point | |
IsInBounds (defined in Point) | Point | |
IsInBoundsPlus (defined in Point) | Point | |
IsPublicSpace() (defined in Point) | Point | |
IsSeen (defined in Point) | Point | |
IsSky (defined in Point) | Point | |
IsSync (defined in Point) | Point | |
IsValid (defined in Point) | Point | |
IsWater (defined in Point) | Point | |
LastThing (defined in Point) | Point | |
ListCards(bool includeMasked=false) (defined in Point) | Point | |
ListCharas() (defined in Point) | Point | |
ListCharasInNeighbor(Func< Chara, bool > func) (defined in Point) | Point | |
ListCharasInRadius(Chara cc, int dist, Func< Chara, bool > func) (defined in Point) | Point | |
ListInspectorTargets() (defined in Point) | Point | |
ListThings< T >(bool onlyInstalled=true) (defined in Point) | Point | |
ListVisibleCards() (defined in Point) | Point | |
ListVisibleCharas() (defined in Point) | Point | |
ListWitnesses(Chara criminal, int radius=4, WitnessType type=WitnessType.crime, Chara target=null) (defined in Point) | Point | |
map (defined in Point) | Point | static |
matBlock (defined in Point) | Point | |
matBridge (defined in Point) | Point | |
matFloor (defined in Point) | Point | |
matRoofBlock (defined in Point) | Point | |
ModFire(int value) (defined in Point) | Point | |
pc (defined in EClass) | EClass | static |
PlayEffect(string id) (defined in Point) | Point | |
player (defined in EClass) | EClass | static |
PlaySound(string id, bool synced=true, float v=1f, bool spatial=true) (defined in Point) | Point | |
Plow() (defined in Point) | Point | |
Point() (defined in Point) | Point | |
Point(Point p) (defined in Point) | Point | |
Point(int _x, int _z) (defined in Point) | Point | |
Point(int _index) (defined in Point) | Point | |
Position(int height) (defined in Point) | Point | |
Position() (defined in Point) | Point | |
PositionAuto() (defined in Point) | Point | |
PositionCenter() (defined in Point) | Point | |
PositionTopdown() (defined in Point) | Point | |
PositionTopdownTreasure() (defined in Point) | Point | |
RefreshNeighborTiles() (defined in Point) | Point | |
RefreshTile() (defined in Point) | Point | |
rnd(int a) (defined in EClass) | EClass | static |
rndf(float a) (defined in EClass) | EClass | static |
rndHalf(int a) (defined in EClass) | EClass | static |
rndSqrt(int a) (defined in EClass) | EClass | static |
scene (defined in EClass) | EClass | static |
screen (defined in EClass) | EClass | static |
Set(int _x, int _z) (defined in Point) | Point | |
Set(int index) (defined in Point) | Point | |
Set(Point point) (defined in Point) | Point | |
Set(Vector3 v) (defined in Point) | Point | |
SetBlock(int idMat=0, int idBlock=0) (defined in Point) | Point | |
SetFloor(int idMat=0, int idFloor=0) (defined in Point) | Point | |
SetObj(int id=0, int value=1, int dir=0) (defined in Point) | Point | |
setting (defined in EClass) | EClass | static |
shared (defined in Point) | Point | static |
shared2 (defined in Point) | Point | static |
shared3 (defined in Point) | Point | static |
Smaller(int a, int b) (defined in EClass) | EClass | static |
Sound (defined in EClass) | EClass | static |
sourceBlock (defined in Point) | Point | |
sourceBridge (defined in Point) | Point | |
sourceFloor (defined in Point) | Point | |
sourceObj (defined in Point) | Point | |
sourceRoofBlock (defined in Point) | Point | |
sources (defined in EClass) | EClass | static |
Surrounds (defined in Point) | Point | static |
TalkWitnesses(Chara criminal, string idTalk, int radius=4, WitnessType type=WitnessType.everyone, Func< Chara, bool > talkIf=null, int chance=3) (defined in Point) | Point | |
Things (defined in Point) | Point | |
ToRegionPos() (defined in Point) | Point | |
ToString() (defined in Point) | Point | |
TryWitnessCrime(Chara criminal, Chara target=null, int radius=4, Func< Chara, bool > funcWitness=null) (defined in Point) | Point | |
ui (defined in EClass) | EClass | static |
Wait(float a, Card c) (defined in EClass) | EClass | static |
Wait(float a, Point p) (defined in EClass) | EClass | static |
Wilds (defined in EClass) | EClass | static |
Within(int _x, int _z, int _w, int _h) (defined in Point) | Point | |
world (defined in EClass) | EClass | static |
x (defined in Point) | Point | |
z (defined in Point) | Point | |
Zero (defined in Point) | Point | static |