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Point Member List

This is the complete list of members for Point, including all inherited members.

_map (defined in EClass)EClassstatic
_screen (defined in Point)Pointstatic
_zone (defined in EClass)EClassstatic
AdvMode (defined in EClass)EClassstatic
Animate(AnimeID id, bool animeBlock=false) (defined in Point)Point
ApplyAnime(RenderParam p) (defined in Point)Point
ApplyAnime(ref Vector3 p) (defined in Point)Point
area (defined in Point)Point
Bigger(int a, int b) (defined in EClass)EClassstatic
Branch (defined in EClass)EClassstatic
BranchOrHomeBranch (defined in EClass)EClassstatic
CallGuard(Chara criminal, Chara caller) (defined in Point)Point
cell (defined in Point)Point
Charas (defined in Point)Point
Clamp(bool useBounds=false) (defined in Point)Point
Colors (defined in EClass)EClassstatic
Copy() (defined in Point)Point
Copy< T >() (defined in Point)Point
core (defined in EClass)EClassstatic
curve(int a, int start, int step, int rate=75) (defined in EClass)EClassstatic
debug (defined in EClass)EClassstatic
detail (defined in Point)Point
Distance(Point p) (defined in Point)Point
Distance(int tx, int tz) (defined in Point)Point
editorSources (defined in EClass)EClassstatic
eloX (defined in Point)Point
eloY (defined in Point)Point
Equals(int _x, int _z) (defined in Point)Point
Equals(object obj) (defined in Point)Point
FindAttackTarget() (defined in Point)Point
FindThing< T >() (defined in Point)Point
FirstChara (defined in Point)Point
FirstThing (defined in Point)Point
FirstVisibleChara() (defined in Point)Point
fixedPos (defined in Point)Pointstatic
ForeachMultiSize(int w, int h, Action< Point, bool > action) (defined in Point)Point
ForeachNearestPoint(Func< Point, bool > endFunc, bool allowBlock=false, bool allowChara=true, bool allowInstalled=true, bool ignoreCenter=false) (defined in Point)Point
ForeachNeighbor(Action< Point > action, bool diagonal=true) (defined in Point)Point
Front (defined in Point)Point
game (defined in EClass)EClassstatic
gamedata (defined in EClass)EClassstatic
GetAngle(Point to) (defined in Point)Point
GetAngle2(Point to) (defined in Point)Point
GetHashCode() (defined in Point)Point
GetInstalled< T >() (defined in Point)Point
GetNearestPoint(bool allowBlock=false, bool allowChara=true, bool allowInstalled=true, bool ignoreCenter=false) (defined in Point)Point
GetPointTowards(Point dest) (defined in Point)Point
GetRandomNeighbor() (defined in Point)Point
GetRandomPoint(int radius, bool requireLos=true, bool allowChara=true, bool allowBlocked=false, int tries=100) (defined in Point)Point
GetRotation(Point to) (defined in Point)Point
GetShared(int x, int z) (defined in Point)Pointstatic
growth (defined in Point)Point
HasArea (defined in Point)Point
HasBlock (defined in Point)Point
HasBlockRecipe (defined in Point)Point
HasBridge (defined in Point)Point
HasChara (defined in Point)Point
HasDecal (defined in Point)Point
HasDesignation (defined in Point)Point
HasDirt (defined in Point)Point
HasFence (defined in Point)Point
HasFloor (defined in Point)Point
HasMinableBlock (defined in Point)Point
HasMultipleChara (defined in Point)Point
HasNonHomeProperty(Thing exclude=null) (defined in Point)Point
HasNonWallBlock (defined in Point)Point
HasObj (defined in Point)Point
HasRail (defined in Point)Point
HasRamp (defined in Point)Point
HasRampOrLadder (defined in Point)Point
HasRoomOrArea(BaseArea a) (defined in Point)Point
HasTaskBuild (defined in Point)Point
HasThing (defined in Point)Point
HasWall (defined in Point)Point
HasWallOrFence (defined in Point)Point
Home (defined in EClass)EClassstatic
index (defined in Point)Point
Installed (defined in Point)Point
Invalid (defined in Point)Pointstatic
IsBlockByHeight(Point p) (defined in Point)Point
IsBlocked (defined in Point)Point
IsFarmField (defined in Point)Point
IsHidden (defined in Point)Point
IsInBounds (defined in Point)Point
IsInBoundsPlus (defined in Point)Point
IsPublicSpace() (defined in Point)Point
IsSeen (defined in Point)Point
IsSky (defined in Point)Point
IsSync (defined in Point)Point
IsValid (defined in Point)Point
IsWater (defined in Point)Point
LastThing (defined in Point)Point
ListCards(bool includeMasked=false) (defined in Point)Point
ListCharas() (defined in Point)Point
ListCharasInNeighbor(Func< Chara, bool > func) (defined in Point)Point
ListCharasInRadius(Chara cc, int dist, Func< Chara, bool > func) (defined in Point)Point
ListInspectorTargets() (defined in Point)Point
ListThings< T >(bool onlyInstalled=true) (defined in Point)Point
ListVisibleCards() (defined in Point)Point
ListVisibleCharas() (defined in Point)Point
ListWitnesses(Chara criminal, int radius=4, WitnessType type=WitnessType.crime, Chara target=null) (defined in Point)Point
map (defined in Point)Pointstatic
matBlock (defined in Point)Point
matBridge (defined in Point)Point
matFloor (defined in Point)Point
matRoofBlock (defined in Point)Point
ModFire(int value) (defined in Point)Point
pc (defined in EClass)EClassstatic
PlayEffect(string id) (defined in Point)Point
player (defined in EClass)EClassstatic
PlaySound(string id, bool synced=true, float v=1f, bool spatial=true) (defined in Point)Point
Plow() (defined in Point)Point
Point() (defined in Point)Point
Point(Point p) (defined in Point)Point
Point(int _x, int _z) (defined in Point)Point
Point(int _index) (defined in Point)Point
Position(int height) (defined in Point)Point
Position() (defined in Point)Point
PositionAuto() (defined in Point)Point
PositionCenter() (defined in Point)Point
PositionTopdown() (defined in Point)Point
PositionTopdownTreasure() (defined in Point)Point
RefreshNeighborTiles() (defined in Point)Point
RefreshTile() (defined in Point)Point
rnd(int a) (defined in EClass)EClassstatic
rndf(float a) (defined in EClass)EClassstatic
rndHalf(int a) (defined in EClass)EClassstatic
rndSqrt(int a) (defined in EClass)EClassstatic
scene (defined in EClass)EClassstatic
screen (defined in EClass)EClassstatic
Set(int _x, int _z) (defined in Point)Point
Set(int index) (defined in Point)Point
Set(Point point) (defined in Point)Point
Set(Vector3 v) (defined in Point)Point
SetBlock(int idMat=0, int idBlock=0) (defined in Point)Point
SetFloor(int idMat=0, int idFloor=0) (defined in Point)Point
SetObj(int id=0, int value=1, int dir=0) (defined in Point)Point
setting (defined in EClass)EClassstatic
shared (defined in Point)Pointstatic
shared2 (defined in Point)Pointstatic
shared3 (defined in Point)Pointstatic
Smaller(int a, int b) (defined in EClass)EClassstatic
Sound (defined in EClass)EClassstatic
sourceBlock (defined in Point)Point
sourceBridge (defined in Point)Point
sourceFloor (defined in Point)Point
sourceObj (defined in Point)Point
sourceRoofBlock (defined in Point)Point
sources (defined in EClass)EClassstatic
Surrounds (defined in Point)Pointstatic
TalkWitnesses(Chara criminal, string idTalk, int radius=4, WitnessType type=WitnessType.everyone, Func< Chara, bool > talkIf=null, int chance=3) (defined in Point)Point
Things (defined in Point)Point
ToRegionPos() (defined in Point)Point
ToString() (defined in Point)Point
TryWitnessCrime(Chara criminal, Chara target=null, int radius=4, Func< Chara, bool > funcWitness=null) (defined in Point)Point
ui (defined in EClass)EClassstatic
Wait(float a, Card c) (defined in EClass)EClassstatic
Wait(float a, Point p) (defined in EClass)EClassstatic
Wilds (defined in EClass)EClassstatic
Within(int _x, int _z, int _w, int _h) (defined in Point)Point
world (defined in EClass)EClassstatic
x (defined in Point)Point
z (defined in Point)Point
Zero (defined in Point)Pointstatic