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Elin Modding Docs Doc
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Classes | |
| class | Balance |
Public Types | |
| enum | Type { Slot , Blackjack , Scratch , Basket , CoinDrop } |
Public Member Functions | |
| virtual void | OnActivate () |
| virtual void | OnDeactivate () |
| void | Deactivate () |
| void | SetAudioMixer (GameObject go) |
| void | Say (string lang) |
| virtual bool | CanExit () |
| void | Exit () |
| bool | OnPlay (int a) |
| void | GetSlotReward (string id, int pay=1, int bet=1) |
Static Public Member Functions | |
| static void | RegisterMiniGame (string id, MiniGame g, string _path) |
| static void | Activate (MiniGame.Type type) |
Public Attributes | |
| MiniGame.Balance | balance = new MiniGame.Balance() |
| GameObject | go |
| AssetBundle | asset |
| string | path |
| bool | isActive |
Static Public Attributes | |
| static Dictionary< string, MiniGame > | minigames = new Dictionary<string, MiniGame>() |
Properties | |
| virtual string | id [get] |
Definition at line 7 of file MiniGame.cs.
| enum MiniGame.Type |
Definition at line 189 of file MiniGame.cs.
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static |
Definition at line 18 of file MiniGame.cs.
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virtual |
Definition at line 100 of file MiniGame.cs.
| void MiniGame.Deactivate | ( | ) |
Definition at line 66 of file MiniGame.cs.
| void MiniGame.Exit | ( | ) |
Definition at line 106 of file MiniGame.cs.
| void MiniGame.GetSlotReward | ( | string | id, |
| int | pay = 1, | ||
| int | bet = 1 ) |
Definition at line 141 of file MiniGame.cs.
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virtual |
Definition at line 56 of file MiniGame.cs.
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virtual |
Definition at line 61 of file MiniGame.cs.
| bool MiniGame.OnPlay | ( | int | a | ) |
Definition at line 117 of file MiniGame.cs.
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static |
Definition at line 10 of file MiniGame.cs.
| void MiniGame.Say | ( | string | lang | ) |
Definition at line 94 of file MiniGame.cs.
| void MiniGame.SetAudioMixer | ( | GameObject | go | ) |
Definition at line 84 of file MiniGame.cs.
| AssetBundle MiniGame.asset |
Definition at line 170 of file MiniGame.cs.
| MiniGame.Balance MiniGame.balance = new MiniGame.Balance() |
Definition at line 164 of file MiniGame.cs.
| GameObject MiniGame.go |
Definition at line 167 of file MiniGame.cs.
| bool MiniGame.isActive |
Definition at line 176 of file MiniGame.cs.
Definition at line 161 of file MiniGame.cs.
| string MiniGame.path |
Definition at line 173 of file MiniGame.cs.
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get |
Definition at line 47 of file MiniGame.cs.