Elin Modding Docs Doc
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This is the complete list of members for InspectGroup< T >, including all inherited members.
_map (defined in EClass) | EClass | static |
_zone (defined in EClass) | EClass | static |
actions (defined in InspectGroup< T >) | InspectGroup< T > | |
Add(string text, string idSprite, Action action, bool sound=false, int priority=0, bool auto=false) (defined in InspectGroup< T >) | InspectGroup< T > | |
Add(string text, string idSprite, Action< T > action, bool sound=false, int priority=0, bool auto=false) (defined in InspectGroup< T >) | InspectGroup< T > | |
AdvMode (defined in EClass) | EClass | static |
Bigger(int a, int b) (defined in EClass) | EClass | static |
Branch (defined in EClass) | EClass | static |
BranchOrHomeBranch (defined in EClass) | EClass | static |
CanInspect() (defined in InspectGroup< T >) | InspectGroup< T > | |
Colors (defined in EClass) | EClass | static |
Contains(IInspect t) (defined in InspectGroup< T >) | InspectGroup< T > | virtual |
core (defined in EClass) | EClass | static |
Create(IInspect t) (defined in InspectGroup< T >) | InspectGroup< T > | static |
curve(int a, int start, int step, int rate=75) (defined in EClass) | EClass | static |
debug (defined in EClass) | EClass | static |
editorSources (defined in EClass) | EClass | static |
FirstTarget (defined in InspectGroup< T >) | InspectGroup< T > | |
FirstTarget (defined in InspectGroup< T >) | InspectGroup< T > | |
game (defined in EClass) | EClass | static |
gamedata (defined in EClass) | EClass | static |
GetName() (defined in InspectGroup< T >) | InspectGroup< T > | |
Home (defined in EClass) | EClass | static |
MultiName (defined in InspectGroup< T >) | InspectGroup< T > | |
OnSetActions() (defined in InspectGroup< T >) | InspectGroup< T > | virtual |
pc (defined in EClass) | EClass | static |
player (defined in EClass) | EClass | static |
rnd(int a) (defined in EClass) | EClass | static |
rndf(float a) (defined in EClass) | EClass | static |
rndHalf(int a) (defined in EClass) | EClass | static |
rndSqrt(int a) (defined in EClass) | EClass | static |
scene (defined in EClass) | EClass | static |
screen (defined in EClass) | EClass | static |
SetActions() (defined in InspectGroup< T >) | InspectGroup< T > | |
SetActions() (defined in InspectGroup< T >) | InspectGroup< T > | virtual |
setting (defined in EClass) | EClass | static |
Smaller(int a, int b) (defined in EClass) | EClass | static |
Solo (defined in InspectGroup< T >) | InspectGroup< T > | |
Sound (defined in EClass) | EClass | static |
sources (defined in EClass) | EClass | static |
targets (defined in InspectGroup< T >) | InspectGroup< T > | |
type (defined in InspectGroup< T >) | InspectGroup< T > | |
ui (defined in EClass) | EClass | static |
Wait(float a, Card c) (defined in EClass) | EClass | static |
Wait(float a, Point p) (defined in EClass) | EClass | static |
Wilds (defined in EClass) | EClass | static |
world (defined in EClass) | EClass | static |