Elin Modding Docs Doc
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InspectGroup< T > Member List

This is the complete list of members for InspectGroup< T >, including all inherited members.

_map (defined in EClass)EClassstatic
_zone (defined in EClass)EClassstatic
actions (defined in InspectGroup< T >)InspectGroup< T >
Add(string text, string idSprite, Action action, bool sound=false, int priority=0, bool auto=false) (defined in InspectGroup< T >)InspectGroup< T >
Add(string text, string idSprite, Action< T > action, bool sound=false, int priority=0, bool auto=false) (defined in InspectGroup< T >)InspectGroup< T >
AdvMode (defined in EClass)EClassstatic
Bigger(int a, int b) (defined in EClass)EClassstatic
Branch (defined in EClass)EClassstatic
BranchOrHomeBranch (defined in EClass)EClassstatic
CanInspect() (defined in InspectGroup< T >)InspectGroup< T >
Colors (defined in EClass)EClassstatic
Contains(IInspect t) (defined in InspectGroup< T >)InspectGroup< T >virtual
core (defined in EClass)EClassstatic
Create(IInspect t) (defined in InspectGroup< T >)InspectGroup< T >static
curve(int a, int start, int step, int rate=75) (defined in EClass)EClassstatic
debug (defined in EClass)EClassstatic
editorSources (defined in EClass)EClassstatic
FirstTarget (defined in InspectGroup< T >)InspectGroup< T >
FirstTarget (defined in InspectGroup< T >)InspectGroup< T >
game (defined in EClass)EClassstatic
gamedata (defined in EClass)EClassstatic
GetName() (defined in InspectGroup< T >)InspectGroup< T >
Home (defined in EClass)EClassstatic
MultiName (defined in InspectGroup< T >)InspectGroup< T >
OnSetActions() (defined in InspectGroup< T >)InspectGroup< T >virtual
pc (defined in EClass)EClassstatic
player (defined in EClass)EClassstatic
rnd(int a) (defined in EClass)EClassstatic
rndf(float a) (defined in EClass)EClassstatic
rndHalf(int a) (defined in EClass)EClassstatic
rndSqrt(int a) (defined in EClass)EClassstatic
scene (defined in EClass)EClassstatic
screen (defined in EClass)EClassstatic
SetActions() (defined in InspectGroup< T >)InspectGroup< T >
SetActions() (defined in InspectGroup< T >)InspectGroup< T >virtual
setting (defined in EClass)EClassstatic
Smaller(int a, int b) (defined in EClass)EClassstatic
Solo (defined in InspectGroup< T >)InspectGroup< T >
Sound (defined in EClass)EClassstatic
sources (defined in EClass)EClassstatic
targets (defined in InspectGroup< T >)InspectGroup< T >
type (defined in InspectGroup< T >)InspectGroup< T >
ui (defined in EClass)EClassstatic
Wait(float a, Card c) (defined in EClass)EClassstatic
Wait(float a, Point p) (defined in EClass)EClassstatic
Wilds (defined in EClass)EClassstatic
world (defined in EClass)EClassstatic