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HS_ParticleEndSound Class Reference
Inheritance diagram for HS_ParticleEndSound:

Classes

class  Pool
 

Public Member Functions

GameObject SpawnFromPool (string tag, Vector3 position)
 
void LateUpdate ()
 

Public Attributes

float poolReturnTimer = 1.5f
 
float explosionMinVolume = 0.3f
 
float explosionMaxVolume = 0.7f
 
float explosionPitchMin = 0.75f
 
float explosionPitchMax = 1.25f
 
float shootMinVolume = 0.05f
 
float shootMaxVolume = 0.1f
 
float shootPitchMin = 0.75f
 
float shootPitchMax = 1.25f
 
AudioClip[] audioExplosion
 
AudioClip[] audioShot
 
List< HS_ParticleEndSound.Poolpools
 
Dictionary< string, Queue< GameObject > > poolDictionary
 

Static Public Attributes

static HS_ParticleEndSound SharedInstance
 

Detailed Description

Definition at line 7 of file HS_ParticleEndSound.cs.

Member Function Documentation

◆ LateUpdate()

void HS_ParticleEndSound.LateUpdate ( )

Definition at line 60 of file HS_ParticleEndSound.cs.

◆ SpawnFromPool()

GameObject HS_ParticleEndSound.SpawnFromPool ( string tag,
Vector3 position )

Definition at line 44 of file HS_ParticleEndSound.cs.

Member Data Documentation

◆ audioExplosion

AudioClip [] HS_ParticleEndSound.audioExplosion

Definition at line 121 of file HS_ParticleEndSound.cs.

◆ audioShot

AudioClip [] HS_ParticleEndSound.audioShot

Definition at line 124 of file HS_ParticleEndSound.cs.

◆ explosionMaxVolume

float HS_ParticleEndSound.explosionMaxVolume = 0.7f

Definition at line 100 of file HS_ParticleEndSound.cs.

◆ explosionMinVolume

float HS_ParticleEndSound.explosionMinVolume = 0.3f

Definition at line 97 of file HS_ParticleEndSound.cs.

◆ explosionPitchMax

float HS_ParticleEndSound.explosionPitchMax = 1.25f

Definition at line 106 of file HS_ParticleEndSound.cs.

◆ explosionPitchMin

float HS_ParticleEndSound.explosionPitchMin = 0.75f

Definition at line 103 of file HS_ParticleEndSound.cs.

◆ poolDictionary

Dictionary<string, Queue<GameObject> > HS_ParticleEndSound.poolDictionary

Definition at line 133 of file HS_ParticleEndSound.cs.

◆ poolReturnTimer

float HS_ParticleEndSound.poolReturnTimer = 1.5f

Definition at line 94 of file HS_ParticleEndSound.cs.

◆ pools

List<HS_ParticleEndSound.Pool> HS_ParticleEndSound.pools

Definition at line 130 of file HS_ParticleEndSound.cs.

◆ SharedInstance

HS_ParticleEndSound HS_ParticleEndSound.SharedInstance
static

Definition at line 127 of file HS_ParticleEndSound.cs.

◆ shootMaxVolume

float HS_ParticleEndSound.shootMaxVolume = 0.1f

Definition at line 112 of file HS_ParticleEndSound.cs.

◆ shootMinVolume

float HS_ParticleEndSound.shootMinVolume = 0.05f

Definition at line 109 of file HS_ParticleEndSound.cs.

◆ shootPitchMax

float HS_ParticleEndSound.shootPitchMax = 1.25f

Definition at line 118 of file HS_ParticleEndSound.cs.

◆ shootPitchMin

float HS_ParticleEndSound.shootPitchMin = 0.75f

Definition at line 115 of file HS_ParticleEndSound.cs.


The documentation for this class was generated from the following file: