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Elin Modding Docs Doc
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Classes | |
| class | Pool |
Public Member Functions | |
| GameObject | SpawnFromPool (string tag, Vector3 position) |
| void | LateUpdate () |
Public Attributes | |
| float | poolReturnTimer = 1.5f |
| float | explosionMinVolume = 0.3f |
| float | explosionMaxVolume = 0.7f |
| float | explosionPitchMin = 0.75f |
| float | explosionPitchMax = 1.25f |
| float | shootMinVolume = 0.05f |
| float | shootMaxVolume = 0.1f |
| float | shootPitchMin = 0.75f |
| float | shootPitchMax = 1.25f |
| AudioClip[] | audioExplosion |
| AudioClip[] | audioShot |
| List< HS_ParticleEndSound.Pool > | pools |
| Dictionary< string, Queue< GameObject > > | poolDictionary |
Static Public Attributes | |
| static HS_ParticleEndSound | SharedInstance |
Definition at line 7 of file HS_ParticleEndSound.cs.
| void HS_ParticleEndSound.LateUpdate | ( | ) |
Definition at line 60 of file HS_ParticleEndSound.cs.
| GameObject HS_ParticleEndSound.SpawnFromPool | ( | string | tag, |
| Vector3 | position ) |
Definition at line 44 of file HS_ParticleEndSound.cs.
| AudioClip [] HS_ParticleEndSound.audioExplosion |
Definition at line 121 of file HS_ParticleEndSound.cs.
| AudioClip [] HS_ParticleEndSound.audioShot |
Definition at line 124 of file HS_ParticleEndSound.cs.
| float HS_ParticleEndSound.explosionMaxVolume = 0.7f |
Definition at line 100 of file HS_ParticleEndSound.cs.
| float HS_ParticleEndSound.explosionMinVolume = 0.3f |
Definition at line 97 of file HS_ParticleEndSound.cs.
| float HS_ParticleEndSound.explosionPitchMax = 1.25f |
Definition at line 106 of file HS_ParticleEndSound.cs.
| float HS_ParticleEndSound.explosionPitchMin = 0.75f |
Definition at line 103 of file HS_ParticleEndSound.cs.
| Dictionary<string, Queue<GameObject> > HS_ParticleEndSound.poolDictionary |
Definition at line 133 of file HS_ParticleEndSound.cs.
| float HS_ParticleEndSound.poolReturnTimer = 1.5f |
Definition at line 94 of file HS_ParticleEndSound.cs.
| List<HS_ParticleEndSound.Pool> HS_ParticleEndSound.pools |
Definition at line 130 of file HS_ParticleEndSound.cs.
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static |
Definition at line 127 of file HS_ParticleEndSound.cs.
| float HS_ParticleEndSound.shootMaxVolume = 0.1f |
Definition at line 112 of file HS_ParticleEndSound.cs.
| float HS_ParticleEndSound.shootMinVolume = 0.05f |
Definition at line 109 of file HS_ParticleEndSound.cs.
| float HS_ParticleEndSound.shootPitchMax = 1.25f |
Definition at line 118 of file HS_ParticleEndSound.cs.
| float HS_ParticleEndSound.shootPitchMin = 0.75f |
Definition at line 115 of file HS_ParticleEndSound.cs.