Elin Modding Docs Doc
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This is the complete list of members for GameIndex, including all inherited members.
_map (defined in EClass) | EClass | static |
_zone (defined in EClass) | EClass | static |
AdvMode (defined in EClass) | EClass | static |
aka (defined in GameIndex) | GameIndex | |
Bigger(int a, int b) (defined in EClass) | EClass | static |
Branch (defined in EClass) | EClass | static |
BranchOrHomeBranch (defined in EClass) | EClass | static |
color (defined in GameIndex) | GameIndex | |
Colors (defined in EClass) | EClass | static |
core (defined in EClass) | EClass | static |
Create(Game game) (defined in GameIndex) | GameIndex | |
curve(int a, int start, int step, int rate=75) (defined in EClass) | EClass | static |
date (defined in GameIndex) | GameIndex | |
days (defined in GameIndex) | GameIndex | |
debug (defined in EClass) | EClass | static |
deepest (defined in GameIndex) | GameIndex | |
difficulty (defined in GameIndex) | GameIndex | |
editorSources (defined in EClass) | EClass | static |
factionName (defined in GameIndex) | GameIndex | |
FormTitle (defined in GameIndex) | GameIndex | |
game (defined in EClass) | EClass | static |
GameData (defined in GameIndex) | GameIndex | |
gamedata (defined in EClass) | EClass | static |
Home (defined in EClass) | EClass | static |
id (defined in GameIndex) | GameIndex | |
idJob (defined in GameIndex) | GameIndex | |
idPortrait (defined in GameIndex) | GameIndex | |
idRace (defined in GameIndex) | GameIndex | |
pc (defined in EClass) | EClass | static |
pcName (defined in GameIndex) | GameIndex | |
player (defined in EClass) | EClass | static |
real (defined in GameIndex) | GameIndex | |
RealDate (defined in GameIndex) | GameIndex | |
rnd(int a) (defined in EClass) | EClass | static |
rndf(float a) (defined in EClass) | EClass | static |
rndHalf(int a) (defined in EClass) | EClass | static |
rndSqrt(int a) (defined in EClass) | EClass | static |
scene (defined in EClass) | EClass | static |
screen (defined in EClass) | EClass | static |
setting (defined in EClass) | EClass | static |
Smaller(int a, int b) (defined in EClass) | EClass | static |
Sound (defined in EClass) | EClass | static |
sources (defined in EClass) | EClass | static |
Title (defined in GameIndex) | GameIndex | |
ui (defined in EClass) | EClass | static |
version (defined in GameIndex) | GameIndex | |
Wait(float a, Card c) (defined in EClass) | EClass | static |
Wait(float a, Point p) (defined in EClass) | EClass | static |
Wilds (defined in EClass) | EClass | static |
world (defined in EClass) | EClass | static |
zoneName (defined in GameIndex) | GameIndex |