Elin Modding Docs Doc
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This is the complete list of members for FLOOR, including all inherited members.
_map (defined in EClass) | EClass | static |
_zone (defined in EClass) | EClass | static |
AdvMode (defined in EClass) | EClass | static |
Bigger(int a, int b) (defined in EClass) | EClass | static |
Branch (defined in EClass) | EClass | static |
BranchOrHomeBranch (defined in EClass) | EClass | static |
Colors (defined in EClass) | EClass | static |
core (defined in EClass) | EClass | static |
curve(int a, int start, int step, int rate=75) (defined in EClass) | EClass | static |
debug (defined in EClass) | EClass | static |
editorSources (defined in EClass) | EClass | static |
field (defined in FLOOR) | FLOOR | static |
floor_deck (defined in FLOOR) | FLOOR | static |
floor_ice (defined in FLOOR) | FLOOR | static |
floor_raw (defined in FLOOR) | FLOOR | static |
floor_rock (defined in FLOOR) | FLOOR | static |
floor_sand (defined in FLOOR) | FLOOR | static |
floor_shore (defined in FLOOR) | FLOOR | static |
floor_snow (defined in FLOOR) | FLOOR | static |
floor_snow2 (defined in FLOOR) | FLOOR | static |
floor_water (defined in FLOOR) | FLOOR | static |
floor_water_shallow (defined in FLOOR) | FLOOR | static |
floor_wood (defined in FLOOR) | FLOOR | static |
game (defined in EClass) | EClass | static |
gamedata (defined in EClass) | EClass | static |
Home (defined in EClass) | EClass | static |
IsTatami(int id) (defined in FLOOR) | FLOOR | static |
pc (defined in EClass) | EClass | static |
player (defined in EClass) | EClass | static |
rnd(int a) (defined in EClass) | EClass | static |
rndf(float a) (defined in EClass) | EClass | static |
rndHalf(int a) (defined in EClass) | EClass | static |
rndSqrt(int a) (defined in EClass) | EClass | static |
scene (defined in EClass) | EClass | static |
screen (defined in EClass) | EClass | static |
setting (defined in EClass) | EClass | static |
sky (defined in FLOOR) | FLOOR | static |
Smaller(int a, int b) (defined in EClass) | EClass | static |
Sound (defined in EClass) | EClass | static |
sourceIce (defined in FLOOR) | FLOOR | static |
sources (defined in EClass) | EClass | static |
sourceSnow (defined in FLOOR) | FLOOR | static |
sourceSnow2 (defined in FLOOR) | FLOOR | static |
sourceWood (defined in FLOOR) | FLOOR | static |
TileWidth (defined in FLOOR) | FLOOR | static |
ui (defined in EClass) | EClass | static |
Wait(float a, Card c) (defined in EClass) | EClass | static |
Wait(float a, Point p) (defined in EClass) | EClass | static |
Wilds (defined in EClass) | EClass | static |
world (defined in EClass) | EClass | static |