Definition at line 4 of file ELEMENT.cs.
◆ _void
const int ELEMENT._void = 0 |
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◆ antidote
const int ELEMENT.antidote = 753 |
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◆ blood
const int ELEMENT.blood = 755 |
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◆ comfort
const int ELEMENT.comfort = 750 |
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◆ cure
const int ELEMENT.cure = 26 |
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◆ cut
const int ELEMENT.cut = 22 |
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◆ cute
const int ELEMENT.cute = 752 |
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◆ decay
const int ELEMENT.decay = 17 |
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◆ fire
const int ELEMENT.fire = 21 |
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◆ growth
const int ELEMENT.growth = 14 |
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◆ hardness
const int ELEMENT.hardness = 13 |
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◆ heat
const int ELEMENT.heat = 16 |
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◆ IDS
readonly int [] ELEMENT.IDS |
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◆ lv
◆ nerve
const int ELEMENT.nerve = 754 |
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◆ nutrition
const int ELEMENT.nutrition = 10 |
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◆ old_antidote
const int ELEMENT.old_antidote = 25 |
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◆ old_detox
const int ELEMENT.old_detox = 23 |
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◆ old_heal
const int ELEMENT.old_heal = 24 |
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◆ piety
const int ELEMENT.piety = 85 |
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◆ poison
const int ELEMENT.poison = 20 |
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◆ quality
const int ELEMENT.quality = 2 |
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◆ race
const int ELEMENT.race = 29 |
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◆ rare
const int ELEMENT.rare = 751 |
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◆ size
const int ELEMENT.size = 12 |
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◆ socket
const int ELEMENT.socket = 5 |
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◆ taste
const int ELEMENT.taste = 18 |
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◆ water
const int ELEMENT.water = 15 |
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◆ weight
const int ELEMENT.weight = 11 |
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The documentation for this class was generated from the following file: