Elin Modding Docs Doc
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This is the complete list of members for Core, including all inherited members.
ApplySkins() (defined in Core) | Core | |
avgDelta (defined in Core) | Core | static |
Awake() (defined in Core) | Core | protected |
Colors (defined in Core) | Core | |
config (defined in Core) | Core | |
ConsumeInput() (defined in Core) | Core | |
debug (defined in Core) | Core | |
delta (defined in Core) | Core | static |
effects (defined in Core) | Core | |
FreezeScreen(float duration) (defined in Core) | Core | |
game (defined in Core) | Core | |
gamedata (defined in Core) | Core | |
gameDelta (defined in Core) | Core | static |
gameDeltaNoPause (defined in Core) | Core | static |
gameSetting (defined in Core) | Core | |
GetCurrent() (defined in Core) | Core | static |
GetElement(string id) (defined in Core) | Core | static |
Halt() (defined in Core) | Core | |
Init() (defined in Core) | Core | |
initialized (defined in Core) | Core | |
Instance (defined in Core) | Core | static |
IsGameStarted (defined in Core) | Core | |
matUI (defined in Core) | Core | |
mods (defined in Core) | Core | |
OnApplicationFocus(bool focus) (defined in Core) | Core | |
OnApplicationQuit() (defined in Core) | Core | |
OnChangeResolution() (defined in Core) | Core | |
ParseElements(string str) (defined in Core) | Core | static |
pathManager (defined in Core) | Core | |
pccs (defined in Core) | Core | |
Quit() (defined in Core) | Core | |
RebuildBGMList() (defined in Core) | Core | |
refs (defined in Core) | Core | |
ResetRuntime() (defined in Core) | Core | |
scene (defined in Core) | Core | |
screen (defined in Core) | Core | |
SetCurrent(Core _current=null) (defined in Core) | Core | static |
SetLang(string langCode, bool force=false) (defined in Core) | Core | |
SetReferences() (defined in Core) | Core | |
SetReleaseMode(ReleaseMode m) (defined in Core) | Core | |
skins (defined in Core) | Core | |
sources (defined in Core) | Core | |
spiked (defined in Core) | Core | static |
StartCase() (defined in Core) | Core | |
steam (defined in Core) | Core | |
StopEventSystem(Component c, Action action, float duration=0.12f) (defined in Core) | Core | |
StopEventSystem(float duration=0.2f) (defined in Core) | Core | |
textures (defined in Core) | Core | |
trial (defined in Core) | Core | |
ui (defined in Core) | Core | |
uiScale (defined in Core) | Core | |
UnfreezeScreen() (defined in Core) | Core | |
Update() (defined in Core) | Core | |
useUImat (defined in Core) | Core |