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Elin Modding Docs Doc
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This is the complete list of members for Cell, including all inherited members.
| _block (defined in Cell) | Cell | |
| _blockMat (defined in Cell) | Cell | |
| _bridge (defined in Cell) | Cell | |
| _bridgeMat (defined in Cell) | Cell | |
| _dirs (defined in Cell) | Cell | |
| _floor (defined in Cell) | Cell | |
| _floorMat (defined in Cell) | Cell | |
| _roofBlock (defined in Cell) | Cell | |
| _roofBlockDir (defined in Cell) | Cell | |
| _roofBlockMat (defined in Cell) | Cell | |
| AddCard(Card c) (defined in Cell) | Cell | |
| autotile (defined in Cell) | Cell | |
| autotileBridge (defined in Cell) | Cell | |
| autotileObj (defined in Cell) | Cell | |
| Back (defined in Cell) | Cell | |
| BackLeft (defined in Cell) | Cell | |
| BackRight (defined in Cell) | Cell | |
| baseWeight (defined in Algorithms.WeightCell) | Algorithms.WeightCell | |
| biome (defined in Cell) | Cell | |
| bits (defined in Cell) | Cell | |
| bits2 (defined in Cell) | Cell | |
| blockDir (defined in Cell) | Cell | |
| blocked (defined in Algorithms.WeightCell) | Algorithms.WeightCell | |
| blockList (defined in Cell) | Cell | static |
| blockSight (defined in Cell) | Cell | |
| bridgeHeight (defined in Cell) | Cell | |
| bridgePillar (defined in Cell) | Cell | |
| CanBuildRamp(int dir) (defined in Cell) | Cell | |
| CanGrow(SourceObj.Row obj, VirtualDate date) (defined in Cell) | Cell | |
| CanGrowWeed (defined in Cell) | Cell | |
| CanHarvest() (defined in Cell) | Cell | |
| CanMakeStraw() (defined in Cell) | Cell | |
| CanReapSeed() (defined in Cell) | Cell | |
| CanSuffocate() (defined in Cell) | Cell | |
| CastAmbientShadow (defined in Cell) | Cell | |
| castFloorShadow (defined in Cell) | Cell | |
| CastShadow (defined in Cell) | Cell | |
| cells (defined in Cell) | Cell | static |
| Charas (defined in Cell) | Cell | |
| critter (defined in Cell) | Cell | |
| decal (defined in Cell) | Cell | |
| detail (defined in Cell) | Cell | |
| DIV_LIQUID (defined in Cell) | Cell | static |
| DivAutotile (defined in Cell) | Cell | static |
| DivStage (defined in Cell) | Cell | static |
| effect (defined in Cell) | Cell | |
| effectList (defined in Cell) | Cell | static |
| Equals(object obj) (defined in Cell) | Cell | |
| fireAmount (defined in Cell) | Cell | |
| FirstThing (defined in Cell) | Cell | |
| floorDir (defined in Cell) | Cell | |
| floorList (defined in Cell) | Cell | static |
| Front (defined in Cell) | Cell | |
| FrontLeft (defined in Cell) | Cell | |
| FrontRight (defined in Cell) | Cell | |
| fullWall (defined in Cell) | Cell | |
| gatherCount (defined in Cell) | Cell | |
| GetBlockName() (defined in Cell) | Cell | |
| GetBridgeName() (defined in Cell) | Cell | |
| GetFloorName() (defined in Cell) | Cell | |
| GetHashCode() (defined in Cell) | Cell | |
| GetLiquidName() (defined in Cell) | Cell | |
| GetObjName() (defined in Cell) | Cell | |
| GetOrCreateDetail() (defined in Cell) | Cell | |
| GetPoint() (defined in Cell) | Cell | |
| GetSharedPoint() (defined in Cell) | Cell | |
| GetSurfaceHeight() (defined in Cell) | Cell | |
| growth (defined in Cell) | Cell | |
| HasBlock (defined in Cell) | Cell | |
| HasBlockOrRamp (defined in Cell) | Cell | |
| HasBridge (defined in Cell) | Cell | |
| hasDoor (defined in Cell) | Cell | |
| hasDoorBoat (defined in Cell) | Cell | |
| HasFence (defined in Cell) | Cell | |
| HasFire (defined in Cell) | Cell | |
| HasFloodBlock (defined in Cell) | Cell | |
| HasFloor (defined in Cell) | Cell | |
| HasFloorOrBlock (defined in Cell) | Cell | |
| HasFullBlock (defined in Cell) | Cell | |
| HasFullBlockOrWallOrFence (defined in Cell) | Cell | |
| HasHalfBlock (defined in Cell) | Cell | |
| HasLadder (defined in Cell) | Cell | |
| HasLiquid (defined in Cell) | Cell | |
| HasObj (defined in Cell) | Cell | |
| HasObstacle() (defined in Cell) | Cell | |
| HasRamp (defined in Cell) | Cell | |
| HasRampOrLadder (defined in Cell) | Cell | |
| HasRoof (defined in Cell) | Cell | |
| HasSlope (defined in Cell) | Cell | |
| HasStairs (defined in Cell) | Cell | |
| HasWall (defined in Cell) | Cell | |
| HasWallOrFence (defined in Cell) | Cell | |
| hasWindow (defined in Cell) | Cell | |
| HasZoneStairs(bool includeLocked=true) (defined in Cell) | Cell | |
| height (defined in Cell) | Cell | |
| highlight (defined in Cell) | Cell | |
| ignoreObjShadow (defined in Cell) | Cell | |
| impassable (defined in Cell) | Cell | |
| index (defined in Cell) | Cell | |
| Installed (defined in Cell) | Cell | |
| IsBlocked (defined in Cell) | Cell | |
| isBridgeEdge (defined in Cell) | Cell | |
| IsBridgeWater (defined in Cell) | Cell | |
| isClearArea (defined in Cell) | Cell | |
| isClearSnow (defined in Cell) | Cell | |
| isCurtainClosed (defined in Cell) | Cell | |
| isDeck (defined in Cell) | Cell | |
| IsDeepWater (defined in Cell) | Cell | |
| IsFarmField (defined in Cell) | Cell | |
| isFloating (defined in Cell) | Cell | |
| IsFloorWater (defined in Cell) | Cell | |
| isForceFloat (defined in Cell) | Cell | |
| isHarvested (defined in Cell) | Cell | |
| IsIceTile (defined in Cell) | Cell | |
| IsLotEdge (defined in Cell) | Cell | |
| isModified (defined in Cell) | Cell | |
| IsNotWaterEdge (defined in Cell) | Cell | |
| isObjDyed (defined in Cell) | Cell | |
| IsPathBlocked(PathManager.MoveType moveType) (defined in Cell) | Cell | virtual |
| IsRoomEdge (defined in Cell) | Cell | |
| isSeen (defined in Cell) | Cell | |
| isShadowed (defined in Cell) | Cell | |
| isShoreSand (defined in Cell) | Cell | |
| IsSky (defined in Cell) | Cell | |
| isSkyFloor (defined in Cell) | Cell | |
| isSlopeEdge (defined in Cell) | Cell | |
| IsSnowTile (defined in Cell) | Cell | |
| isSurrounded (defined in Cell) | Cell | |
| isSurrounded4d (defined in Cell) | Cell | |
| isToggleWallPillar (defined in Cell) | Cell | |
| IsTopWater (defined in Cell) | Cell | |
| IsTopWaterAndNoSnow (defined in Cell) | Cell | |
| IsVoid (defined in Cell) | Cell | |
| isWallEdge (defined in Cell) | Cell | |
| isWatered (defined in Cell) | Cell | |
| Left (defined in Cell) | Cell | |
| light (defined in Cell) | Cell | |
| lightB (defined in Cell) | Cell | |
| lightG (defined in Cell) | Cell | |
| lightR (defined in Cell) | Cell | |
| liquidLv (defined in Cell) | Cell | |
| lotShade (defined in Cell) | Cell | |
| lotWall (defined in Cell) | Cell | |
| map (defined in Cell) | Cell | static |
| matBlock (defined in Cell) | Cell | |
| matBridge (defined in Cell) | Cell | |
| matFloor (defined in Cell) | Cell | |
| matList (defined in Cell) | Cell | static |
| matObj (defined in Cell) | Cell | |
| matObj_fixed (defined in Cell) | Cell | |
| matRoofBlock (defined in Cell) | Cell | |
| minHeight (defined in Cell) | Cell | |
| nonGradient (defined in Cell) | Cell | |
| obj (defined in Cell) | Cell | |
| objDir (defined in Cell) | Cell | |
| objList (defined in Cell) | Cell | static |
| objMat (defined in Cell) | Cell | |
| objVal (defined in Cell) | Cell | |
| outOfBounds (defined in Cell) | Cell | |
| pcSync (defined in Cell) | Cell | |
| Refresh() (defined in Cell) | Cell | |
| RemoveCard(Card c) (defined in Cell) | Cell | |
| Reset() (defined in Cell) | Cell | |
| Right (defined in Cell) | Cell | |
| room (defined in Cell) | Cell | |
| RotateAll() (defined in Cell) | Cell | |
| RotateBlock(int a) (defined in Cell) | Cell | |
| RotateFloor(int a) (defined in Cell) | Cell | |
| RotateObj(bool reverse=false, bool useBlockDir=false) (defined in Cell) | Cell | |
| shadow (defined in Cell) | Cell | |
| shadowMod (defined in Cell) | Cell | |
| shore (defined in Cell) | Cell | |
| Size (defined in Cell) | Cell | static |
| skipRender (defined in Cell) | Cell | |
| sourceBlock (defined in Cell) | Cell | |
| sourceBridge (defined in Cell) | Cell | |
| sourceEffect (defined in Cell) | Cell | |
| sourceFloor (defined in Cell) | Cell | |
| sourceObj (defined in Cell) | Cell | |
| sourceRoofBlock (defined in Cell) | Cell | |
| sourceSurface (defined in Cell) | Cell | |
| Things (defined in Cell) | Cell | |
| TopHeight (defined in Cell) | Cell | |
| topHeight (defined in Cell) | Cell | |
| ToString() (defined in Cell) | Cell | |
| TryDespawnDetail() (defined in Cell) | Cell | |
| TryGetPlant() (defined in Cell) | Cell | |
| TryGrow(VirtualDate date=null) (defined in Cell) | Cell | |
| UseLowBlock (defined in Cell) | Cell | |
| Void (defined in Cell) | Cell | static |
| weights (defined in Algorithms.WeightCell) | Algorithms.WeightCell | |
| x (defined in Cell) | Cell | |
| z (defined in Cell) | Cell |