9 public override int radius
19 public override bool HaveUpdate
28 public override void Update()
30 for (
int i = this.children.Count - 1; i >= 0; i--)
32 if (this.children[i].isDead)
34 this.children.RemoveAt(i);
37 if (this.children.Count > 5)
41 Point randomPoint =
EClass._map.GetRandomPoint(this.owner.pos,
this.radius, 100,
true,
true);
42 Chara chara =
EClass._zone.SpawnMob(randomPoint,
null);
45 this.children.Add(chara);
50 public List<Chara> children =
new List<Chara>();