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TraitAltarChaos.cs
1using System;
2
3// Token: 0x020003BA RID: 954
4public class TraitAltarChaos : Trait
5{
6 // Token: 0x17000874 RID: 2164
7 // (get) Token: 0x06001C35 RID: 7221 RVA: 0x000A9915 File Offset: 0x000A7B15
8 public override bool CanBeHeld
9 {
10 get
11 {
12 return false;
13 }
14 }
15
16 // Token: 0x17000875 RID: 2165
17 // (get) Token: 0x06001C36 RID: 7222 RVA: 0x000A9918 File Offset: 0x000A7B18
18 public override bool CanBeDestroyed
19 {
20 get
21 {
22 return false;
23 }
24 }
25
26 // Token: 0x06001C37 RID: 7223 RVA: 0x000A991C File Offset: 0x000A7B1C
27 public override void TrySetAct(ActPlan p)
28 {
29 p.TrySetAct("actWorship", delegate()
30 {
31 LayerDrama.currentReligion = EClass.game.religions.Earth;
32 LayerDrama.Activate("_adv", "god", "worship", null, null, "");
33 return false;
34 }, this.owner, null, 1, false, true, false);
35 }
36}
Definition Trait.cs:9