8 public override bool TrackPhaseChange
18 public override int max
22 return BaseStats.CC._maxStamina *
BaseStats.CC.Evalue(62) / 100;
28 public override int min
37 public override void Mod(
int a)
43 if (a < 0 &&
BaseStats.CC.HasElement(1330, 1))
45 a = -
EClass.rnd(-a * 130 / 100 + 2);
50 a = a * 100 / (100 +
EClass.rnd(num + 1) * 20);
59 bool shouldShowMsg =
BaseStats.CC.ShouldShowMsg;
61 if (a < 0 && this.value < 0)
63 BaseStats.CC.DamageHP(-this.value, AttackSource.Fatigue,
null);
68 public override int GetPhase()
74 return base.GetPhase();
78 public const int Exhausted = 0;
81 public const int VeryTired = 1;
84 public const int Tired = 2;
87 public const int Fine = 3;