Elin Modding Docs Doc
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RefZone.cs
1using System;
2
3// Token: 0x020006E6 RID: 1766
4public class RefZone : EClass
5{
6 // Token: 0x060032FC RID: 13052 RVA: 0x00117F3B File Offset: 0x0011613B
7 public static Zone Get(int uid)
8 {
9 if (uid != 0)
10 {
11 return EClass.game.spatials.map.TryGetValue(uid, null) as Zone;
12 }
13 return null;
14 }
15
16 // Token: 0x060032FD RID: 13053 RVA: 0x00117F5D File Offset: 0x0011615D
17 public static int Set(Zone zone)
18 {
19 if (zone == null)
20 {
21 return 0;
22 }
23 return zone.uid;
24 }
25}
Definition Zone.cs:14