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RefReligion.cs
1
using
System;
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using
Newtonsoft.Json;
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// Token: 0x02000093 RID: 147
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public
class
RefReligion
:
EClass
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{
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// Token: 0x170000D1 RID: 209
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// (get) Token: 0x06000402 RID: 1026 RVA: 0x0001BB78 File Offset: 0x00019D78
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public
Religion
Instance
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{
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get
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{
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Religion
result;
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if
((result = this._religion) ==
null
)
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{
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result = (this._religion =
EClass
.game.religions.dictAll[this.uid]);
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}
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return
result;
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}
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}
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// Token: 0x06000403 RID: 1027 RVA: 0x0001BBB2 File Offset: 0x00019DB2
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public
RefReligion
()
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{
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}
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// Token: 0x06000404 RID: 1028 RVA: 0x0001BBBA File Offset: 0x00019DBA
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public
RefReligion
(
Religion
religion)
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{
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this._religion = religion;
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this.uid = religion.id;
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}
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// Token: 0x040005CB RID: 1483
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[JsonProperty]
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public
string
uid;
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// Token: 0x040005CC RID: 1484
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private
Religion
_religion;
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}
EClass
Definition
EClass.cs:7
RefReligion
Definition
RefReligion.cs:6
Religion
Definition
Religion.cs:7
Elin
RefReligion.cs
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