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LayerConsole.cs
1
using
System;
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using
UnityEngine;
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// Token: 0x02000531 RID: 1329
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public
class
LayerConsole
:
ELayer
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{
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// Token: 0x17000B18 RID: 2840
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// (get) Token: 0x060023F3 RID: 9203 RVA: 0x000CA62E File Offset: 0x000C882E
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public
ReflexConsole console
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{
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get
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{
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return
ELayer
.ui.console;
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}
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}
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// Token: 0x060023F4 RID: 9204 RVA: 0x000CA63A File Offset: 0x000C883A
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public
override
void
OnAfterInit()
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{
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this.console.Open();
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}
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// Token: 0x060023F5 RID: 9205 RVA: 0x000CA647 File Offset: 0x000C8847
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public
override
void
OnUpdateInput()
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{
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if
(Input.GetKeyDown(KeyCode.Escape))
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{
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this.Close();
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}
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}
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// Token: 0x060023F6 RID: 9206 RVA: 0x000CA658 File Offset: 0x000C8858
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public
override
void
OnKill()
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{
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this.console.Close();
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}
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}
ELayer
Definition
ELayer.cs:6
LayerConsole
Definition
LayerConsole.cs:6
Elin
LayerConsole.cs
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