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HotItemGameAction.cs
1
using
System;
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// Token: 0x02000616 RID: 1558
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public
class
HotItemGameAction
:
HotItem
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{
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// Token: 0x17000C76 RID: 3190
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// (get) Token: 0x06002B59 RID: 11097 RVA: 0x000F3B8B File Offset: 0x000F1D8B
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public
virtual
Act
act
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{
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get
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{
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return
null
;
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}
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}
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// Token: 0x17000C77 RID: 3191
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// (get) Token: 0x06002B5A RID: 11098 RVA: 0x000F3B8E File Offset: 0x000F1D8E
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public
override
bool
IsGameAction
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{
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get
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{
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return
true
;
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}
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}
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// Token: 0x06002B5B RID: 11099 RVA: 0x000F3B91 File Offset: 0x000F1D91
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public
override
void
OnClick(
ButtonHotItem
b,
Hotbar
h)
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{
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this.hotbar.Select(
this
);
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}
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// Token: 0x06002B5C RID: 11100 RVA: 0x000F3B9F File Offset: 0x000F1D9F
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public
override
void
OnRightClick(
ButtonHotItem
b)
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{
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this.hotbar.Select(
this
);
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}
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// Token: 0x06002B5D RID: 11101 RVA: 0x000F3BAD File Offset: 0x000F1DAD
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public
override
void
OnMarkMapHighlights()
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{
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if
(this.act ==
null
)
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{
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return
;
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}
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this.act.OnMarkMapHighlights();
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}
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}
Act
Definition
Act.2.cs:7
ButtonHotItem
Definition
ButtonHotItem.cs:7
HotItemGameAction
Definition
HotItemGameAction.cs:5
HotItem
Definition
HotItem.cs:7
Hotbar
Definition
Hotbar.cs:7
Elin
HotItemGameAction.cs
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