8 public override IEnumerable<
AIAct.Status> Run()
11 for (
int i = 0; i < 5; i = num + 1)
16 if (this.owner.hunger.value > 70)
18 yield
return base.Do(
new AI_Eat(),
null);
22 if (this.owner.bladder.value < 40)
28 yield
return AIAct.Status.Running;