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DomainManager.cs
1
using
System;
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using
System.Collections.Generic;
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4
// Token: 0x02000072 RID: 114
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public
class
DomainManager
:
EClass
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{
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// Token: 0x0600034B RID: 843 RVA: 0x00018E2A File Offset: 0x0001702A
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public
void
OnCreateGame()
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{
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this.Build();
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}
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// Token: 0x0600034C RID: 844 RVA: 0x00018E32 File Offset: 0x00017032
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public
void
OnLoad()
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{
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this.Build();
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}
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// Token: 0x0600034D RID: 845 RVA: 0x00018E3C File Offset: 0x0001703C
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public
void
Build()
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{
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foreach
(
SourceElement
.
Row
row in
EClass
.sources.elements.rows)
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{
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if
(!(row.group !=
"DOMAIN"
))
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{
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this.dictAll.Add(row.alias,
new
Domain
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{
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source = row
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});
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}
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}
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}
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// Token: 0x0400056C RID: 1388
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public
Dictionary<string, Domain> dictAll =
new
Dictionary<string, Domain>();
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}
Domain
Definition
Domain.2.cs:6
DomainManager
Definition
DomainManager.cs:6
EClass
Definition
EClass.cs:7
SourceElement.Row
Definition
SourceElement.cs:170
SourceElement
Definition
SourceElement.cs:9
Elin
DomainManager.cs
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