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CritterRandom.cs
1
using
System;
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// Token: 0x02000667 RID: 1639
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public
class
CritterRandom
:
Critter
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{
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// Token: 0x17000D0A RID: 3338
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// (get) Token: 0x06002DF1 RID: 11761 RVA: 0x00101080 File Offset: 0x000FF280
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public
override
int
AnimeTile
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{
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get
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{
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return
this._tile;
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}
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}
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// Token: 0x17000D0B RID: 3339
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// (get) Token: 0x06002DF2 RID: 11762 RVA: 0x00101088 File Offset: 0x000FF288
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public
override
int
IdleTile
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{
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get
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{
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return
this._tile;
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}
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}
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// Token: 0x06002DF3 RID: 11763 RVA: 0x00101090 File Offset: 0x000FF290
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public
CritterRandom
()
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{
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this._tile =
EClass
.rnd(12) + 1;
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}
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// Token: 0x04001A02 RID: 6658
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public
int
_tile;
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}
Critter
Definition
Critter.cs:6
CritterRandom
Definition
CritterRandom.cs:5
EClass
Definition
EClass.cs:7
Elin
CritterRandom.cs
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