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BaseInspectPos.cs
1
using
System;
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using
UnityEngine;
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// Token: 0x020005D7 RID: 1495
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public
class
BaseInspectPos
:
IInspect
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{
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// Token: 0x06002929 RID: 10537 RVA: 0x000E8938 File Offset: 0x000E6B38
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public
void
OnInspect()
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{
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}
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// Token: 0x17000BEA RID: 3050
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// (get) Token: 0x0600292A RID: 10538 RVA: 0x000E893A File Offset: 0x000E6B3A
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public
Point
InspectPoint
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{
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get
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{
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return
this.pos;
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}
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}
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// Token: 0x17000BEB RID: 3051
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// (get) Token: 0x0600292B RID: 10539 RVA: 0x000E8942 File Offset: 0x000E6B42
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public
unsafe Vector3 InspectPosition
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{
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get
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{
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return
*this.pos.Position();
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}
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}
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// Token: 0x17000BEC RID: 3052
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// (get) Token: 0x0600292C RID: 10540 RVA: 0x000E8954 File Offset: 0x000E6B54
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public
virtual
bool
CanInspect
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{
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get
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{
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return
this.pos.HasBlock;
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}
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}
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// Token: 0x17000BED RID: 3053
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// (get) Token: 0x0600292D RID: 10541 RVA: 0x000E8961 File Offset: 0x000E6B61
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public
virtual
string
InspectName
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{
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get
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{
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return
"BaseInspectPos"
;
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}
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}
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// Token: 0x0600292E RID: 10542 RVA: 0x000E8968 File Offset: 0x000E6B68
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public
virtual
void
WriteNote(UINote n, Action<UINote> onWriteNote =
null
,
IInspect
.NoteMode mode =
IInspect
.NoteMode.Default,
Recipe
recipe =
null
)
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{
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}
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// Token: 0x04001746 RID: 5958
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public
Point
pos =
new
Point
();
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}
BaseInspectPos
Definition
BaseInspectPos.cs:6
Point
Definition
Point.cs:11
Recipe
Definition
Recipe.cs:10
IInspect
Definition
IInspect.cs:6
Elin
BaseInspectPos.cs
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