7 public override void OnActivate()
9 EClass.scene.transFocus =
EClass.scene.flock._roamers.RandomItem<FlockChild>().transform;
10 EClass.screen.SetTargetZoomIndex(1);
11 EClass.screen.RefreshTilt();
12 EClass.ui.layerFloat.SetActive(
false);
16 public override void OnUpdateInput()
18 if (EInput.wheel != 0)
20 FlockChild component =
EClass.scene.transFocus.GetComponent<FlockChild>();
23 EClass.scene.transFocus =
EClass.scene.flock._roamers.NextItem(component).transform;
27 EClass.scene.transFocus =
EClass.scene.flock._roamers.PrevItem(component).transform;
29 EClass.screen.targetZoom = Rand.Range(0.25f, 0.5f);
31 if (EInput.rightMouse.down)
38 public override void OnDeactivate()
40 EClass.scene.transFocus =
null;
41 EClass.screen.RefreshTilt();
42 EClass.screen.SetTargetZoomIndex(1);
43 EClass.ui.layerFloat.SetActive(
true);