Elin Modding Docs Doc
Loading...
Searching...
No Matches
Zone_StartVillage.cs
1
using
System;
2
3
// Token: 0x02000708 RID: 1800
4
public
class
Zone_StartVillage
:
Zone_Civilized
5
{
6
// Token: 0x17000FC1 RID: 4033
7
// (get) Token: 0x06003437 RID: 13367 RVA: 0x0011C328 File Offset: 0x0011A528
8
public
override
bool
MakeEnemiesNeutral
9
{
10
get
11
{
12
return
true
;
13
}
14
}
15
16
// Token: 0x17000FC2 RID: 4034
17
// (get) Token: 0x06003438 RID: 13368 RVA: 0x0011C32B File Offset: 0x0011A52B
18
public
override
bool
GrowPlant
19
{
20
get
21
{
22
return
true
;
23
}
24
}
25
}
Zone_Civilized
Definition
Zone_Civilized.cs:5
Zone_StartVillage
Definition
Zone_StartVillage.cs:5
Elin
Zone_StartVillage.cs
Generated by
1.12.0